AnimationCurveManager.cs 659 B

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  1. using Fort23.Core;
  2. using Fort23.UTool;
  3. using UnityEngine;
  4. namespace Utility.UITool
  5. {
  6. public class AnimationCurveManager : Singleton<AnimationCurveManager>
  7. {
  8. public AnimationCurveLibrary AnimationCurveLibrary;
  9. public async CTask Init()
  10. {
  11. AssetHandle assetHandle = await AssetBundleLoadManager.Instance.LoadAssetAsyncTask<AnimationCurveLibrary>("GameAnimationCurveLibrary.asset");
  12. AnimationCurveLibrary = assetHandle.AssetObject<AnimationCurveLibrary>();
  13. AnimationCurveLibrary = GameObject.Instantiate(AnimationCurveLibrary);
  14. // AnimationCurveLibrary.Init();
  15. }
  16. }
  17. }