MainPanel.cs 11 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. // private ShengShiEventWidget shengShiEventWidget;
  17. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  18. private void Init()
  19. {
  20. isAddStack = true;
  21. IsShowAppBar = true;
  22. }
  23. protected override void AddEvent()
  24. {
  25. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  26. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  27. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  28. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  29. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  30. }
  31. private void DaoYouCounUpdate(IEventData e)
  32. {
  33. UpdateDaoYouCoun();
  34. }
  35. public async override CTask GetFocus()
  36. {
  37. await AppBarPanel.OpenPanel(this);
  38. TitlePanel.ClosePanel();
  39. base.GetFocus();
  40. }
  41. private void RemoveEvent(IEventData e)
  42. {
  43. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  44. CreatShengShiEvent();
  45. ChagneShenshiBtnActive();
  46. }
  47. private void CompleteEvent(IEventData e)
  48. {
  49. ChangeMap(null);
  50. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  51. CreatShengShiEvent();
  52. ChagneShenshiBtnActive();
  53. }
  54. public void UpdateDaoYouCoun()
  55. {
  56. int count = AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas.Count;
  57. // foreach (var keyValuePair in AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas)
  58. // {
  59. // count += keyValuePair.Value.Count;
  60. // }
  61. if (count > 0)
  62. {
  63. Icon_Daoyou.gameObject.SetActive(true);
  64. Text_DaoyouCount.text = count.ToString();
  65. }
  66. else
  67. {
  68. Icon_Daoyou.gameObject.SetActive(false);
  69. }
  70. }
  71. private void ChagneShenshiBtnActive()
  72. {
  73. // Btn_Event.gameObject.SetActive(event > 0);
  74. }
  75. protected override void DelEvent()
  76. {
  77. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  78. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  79. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  80. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  81. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  82. }
  83. public override void AddButtonEvent()
  84. {
  85. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  86. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  87. Btn_Event.onClick.AddListener(() =>
  88. {
  89. EventSystemManager.Instance.isOpenUi = true;
  90. DivineSenceEventPreviewPanel.OpenPanel();
  91. });
  92. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  93. // Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  94. //
  95. // Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  96. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  97. Btn_StartEvent.onClick.AddListener(() =>
  98. {
  99. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  100. if (eventList != null)
  101. {
  102. EventSystemManager.Instance.CancelEvent();
  103. if (EventSystemManager.Instance.isTriggerEvent)
  104. return;
  105. if (eventList.isCompleted)
  106. return;
  107. EventSystemManager.Instance.TriggerEvent(eventList);
  108. }
  109. });
  110. Btn_Daoyou.onClick.AddListener(() =>
  111. {
  112. DaoYouGuaJiPanel.OpenPanel();
  113. });
  114. }
  115. public override CTask<bool> AsyncInit(object[] uiData)
  116. {
  117. return base.AsyncInit(uiData);
  118. }
  119. public async override CTask Show()
  120. {
  121. await base.Show();
  122. PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  123. Slider_Map.maxValue = placesConfig.TotalScore;
  124. ChagneShenshiBtnActive();
  125. CreatShengShiEvent();
  126. ChangeMap(null);
  127. UpdateDaoYouCoun();
  128. bool isHIde = false;
  129. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  130. {
  131. if (skillInfo != null)
  132. {
  133. isHIde = true;
  134. break;
  135. }
  136. }
  137. if (!isHIde && !isShowSkillPanel)
  138. {
  139. isShowSkillPanel = true;
  140. SkillSelectPanel.OpenSkillSelectPanel();
  141. }
  142. CameraSelect.value = 0.2f;
  143. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  144. Text_Jingjie.text =
  145. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  146. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  147. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  148. Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
  149. // UpdateTaskInfo();
  150. }
  151. public void ChangeMap(IEventData e)
  152. {
  153. PlacesConfig placesConfig =
  154. ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  155. Text_ExplorationProgress.text =
  156. $"{LanguageManager.Instance.Text(placesConfig.placeName)}{PlayerManager.Instance.PlacesBl}%";
  157. Slider_Map.value = PlayerManager.Instance.PlacesBl;
  158. }
  159. private void CameraSelect_onValueChanged(float value)
  160. {
  161. if (CombatController.currActiveCombat == null ||
  162. CombatController.currActiveCombat.CombatCameraControllder == null)
  163. {
  164. return;
  165. }
  166. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  167. }
  168. private void ShengShiOnClick(IEventData e)
  169. {
  170. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  171. ChagneShenshiBtnActive();
  172. CreatShengShiEvent();
  173. }
  174. public async void CreatShengShiEvent()
  175. {
  176. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  177. {
  178. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  179. }
  180. _shengShiConditionWidgets.Clear();
  181. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  182. if (eventList != null)
  183. {
  184. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  185. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  186. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  187. AccountFileInfo.EventLinkData eventLinkData = eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  188. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  189. if (eventLinkData != null && eventLinkData.eventConditions != null && eventLinkData.eventConditions.Count > 0)
  190. {
  191. foreach (var eventConditionData in eventLinkData.eventConditions)
  192. {
  193. ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  194. shengShiConditionWidget.CustomInit(eventConditionData);
  195. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  196. }
  197. }
  198. else if (evenkConfig.EventConditionMessage != 0)
  199. {
  200. ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  201. shengShiConditionWidget.CustomInit(LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  202. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  203. }
  204. }
  205. else
  206. {
  207. Text_EventName.text = "";
  208. Text_EventTag.text = "";
  209. }
  210. }
  211. [CustomMethod(CustomMethodType.Update)]
  212. public void Update()
  213. {
  214. if (Input.GetKeyDown(KeyCode.Y))
  215. {
  216. EventSystemManager.Instance.DetectRandomEvents();
  217. }
  218. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  219. float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  220. Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  221. }
  222. public async static CTask OpenPanel()
  223. {
  224. await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  225. }
  226. public override void Close()
  227. {
  228. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  229. {
  230. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  231. }
  232. _shengShiConditionWidgets.Clear();
  233. base.Close();
  234. }
  235. }
  236. }