1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 |
- using Fort23.Core;
- using Fort23.UTool;
- using UnityEngine.UI;
- using UnityEngine;
- using System.Collections.Generic;
- namespace Fort23.Mono
- {
- public partial class SummonScoreRuleWidget
- {
- #region 自定义数据
- private Text _Text_Name;
- public Text Text_Name
- {
- get{
- if (_Text_Name == null)
- {
- _Text_Name = GetUIUnit<Text>("Text_Name");
- }
- return _Text_Name;
- }
- }
- private Text _Text_Score;
- public Text Text_Score
- {
- get{
- if (_Text_Score == null)
- {
- _Text_Score = GetUIUnit<Text>("Text_Score");
- }
- return _Text_Score;
- }
- }
- private Text _Text_CompleteCount;
- public Text Text_CompleteCount
- {
- get{
- if (_Text_CompleteCount == null)
- {
- _Text_CompleteCount = GetUIUnit<Text>("Text_CompleteCount");
- }
- return _Text_CompleteCount;
- }
- }
- private Text _Text_AllScore;
- public Text Text_AllScore
- {
- get{
- if (_Text_AllScore == null)
- {
- _Text_AllScore = GetUIUnit<Text>("Text_AllScore");
- }
- return _Text_AllScore;
- }
- }
- #endregion 自定义数据结束
- public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
- {
- await base.SetUIGameObject(gObjectPoolInterface);
- Init();
- }
- }
- }
|