| 123456789101112131415161718192021222324252627282930 | using Unity.Entities;using Unity.Mathematics;namespace GPUECSAnimationBaker.Samples.SampleScenes.Festival.CrowdSpawnerSystem{    public struct CrowdSpawnerComponent : IComponentData    {        public int cols;        public int rows;        public float spacing;    }    public struct CrowdSpawnerUpdateComponent : IComponentData    {        public int cols;        public int rows;        public Random random;        public float updateTime;    }    public struct CrowdSpawnerAnimatorPrefabBufferElement : IBufferElementData    {        public Entity gpuEcsAnimatorPrefab;    }    public struct CrowdSpawnerAnimatorBufferElement : IBufferElementData    {        public Entity gpuEcsAnimator;    }}
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