| 123456789101112131415161718 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using UnityEngine;namespace AmplifyShaderEditor{	[System.Serializable]	[NodeAttributes( "[Deprecated] World Reflection", "Surface Data", "World reflection vector", null, KeyCode.None, true, true, "World Reflection", typeof( WorldReflectionVector ) )]	public sealed class WorldReflInputsNode : SurfaceShaderINParentNode	{		protected override void CommonInit( int uniqueId )		{			base.CommonInit( uniqueId );			m_currentInput = SurfaceInputs.WORLD_REFL;			InitialSetup();		}	}}
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