SkillRoadSelecPanel.cs 3.0 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. namespace Fort23.Mono
  9. {
  10. [UIBinding(prefab = "SkillRoadSelecPanel")]
  11. public partial class SkillRoadSelecPanel : UIPanel
  12. {
  13. List<SkillRoadWidget> _skillRoadWidgets = new List<SkillRoadWidget>();
  14. private Action<int> callBack;
  15. private void Init()
  16. {
  17. }
  18. protected override void AddEvent()
  19. {
  20. }
  21. protected override void DelEvent()
  22. {
  23. }
  24. public override void AddButtonEvent()
  25. {
  26. Btn_Close.onClick.AddListener(() =>
  27. {
  28. callBack?.Invoke(0);
  29. UIManager.Instance.HideUIUIPanel(this );
  30. });
  31. }
  32. public async void CustomInit(int currentSelectId,Action<int> callBack)
  33. {
  34. this.callBack = callBack;
  35. List<SkillConfig> skillConfigs = ConfigComponent.Instance.GetAll<SkillConfig>().ToList();
  36. List<SkillConfig> configs = skillConfigs.Where(s => s.SkillType == 4).ToList();
  37. foreach (var skillConfig in configs)
  38. {
  39. SkillRoadWidget skillRoadWidget = await UIManager.Instance.CreateGComponent<SkillRoadWidget>(null, Content);
  40. skillRoadWidget.CustomInti(skillConfig.ID);
  41. skillRoadWidget.OnClick = OnClick;
  42. _skillRoadWidgets.Add(skillRoadWidget);
  43. }
  44. if (currentSelectId == 0)
  45. {
  46. Text_SkillName.text = "未选择";
  47. }
  48. else
  49. {
  50. SkillConfig skillConfig = ConfigComponent.Instance.Get<SkillConfig>(currentSelectId);
  51. Text_SkillName.text = LanguageManager.Instance.Text(skillConfig.name);
  52. Icon_SkillIcon.icon_name = skillConfig.icon;
  53. }
  54. }
  55. private void OnClick(ItemWidgetBasic obj)
  56. {
  57. SkillRoadWidget skillRoadWidget = obj as SkillRoadWidget;
  58. // PlayerManager.Instance.GongFaControl.SetTaoismSkillIndex(skillRoadWidget.SkillConfig.ID);
  59. // PlayerManager.Instance.myHero.heroData.TaoismSkillId = skillRoadWidget.SkillConfig.ID;
  60. // AccountFileInfo.Instance.SavePlayerData();
  61. callBack?.Invoke(skillRoadWidget.SkillConfig.ID);
  62. UIManager.Instance.HideUIUIPanel(this);
  63. }
  64. public async static void OpenPanel(int currentSelectId,Action<int> callBack)
  65. {
  66. SkillRoadSelecPanel skillRoadSelecPanel = await UIManager.Instance.LoadAndOpenPanel<SkillRoadSelecPanel>(null);
  67. skillRoadSelecPanel.CustomInit(currentSelectId,callBack);
  68. }
  69. public async override CTask Close()
  70. {
  71. foreach (var skillRoadWidget in _skillRoadWidgets)
  72. {
  73. UIManager.Instance.DormancyGComponent(skillRoadWidget);
  74. }
  75. _skillRoadWidgets.Clear();
  76. await base.Close();
  77. }
  78. }
  79. }