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							- // Auto Generated Code By excel2json
 
- // Generate From Excel\Shop.xlsx. SheetName: ShopConfig
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "ShopConfig.json")]
 
- 	public partial class ShopConfigHolder : ConfigHolder<ShopConfig>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct ShopConfig : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///商店名字
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int shopName;
 
- #else
 
- 		public int shopName{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///页签所属商店
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int shopGroup;
 
- #else
 
- 		public int shopGroup{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///每个页面的商品shopitemID组
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int shopItemGroup;
 
- #else
 
- 		public int shopItemGroup{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///页签排序 (小的在前面)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int pageSortNum;
 
- #else
 
- 		public int pageSortNum{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///刷新类型 0=不刷新 1=每日自动刷新 2=每周自动刷新 3=每月自动刷新 4=按开启时间固定间隔自动刷新 
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int RefreshType;
 
- #else
 
- 		public int RefreshType{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///刷新消耗道具ID (此列不为-1时,可以手动刷新)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int refreshCostItemId;
 
- #else
 
- 		public int refreshCostItemId{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///刷新消耗道具数量 (刷新次数增加消耗会改变,0表示免费)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] refreshCost;
 
- #else
 
- 		public int[] refreshCost{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///周期内刷新次数上限(如果有手动刷新,必须要填次数)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int refreshLimit;
 
- #else
 
- 		public int refreshLimit{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
  |