DaoYouInfoPanel.cs 24 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Audio;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "DaoYouInfoPanel")]
  13. public partial class DaoYouInfoPanel : UIPanel
  14. {
  15. private AccountFileInfo.DaoYouData daoYouData;
  16. private DaoyouModelConfig _daoyouModelConfig;
  17. private ItemInfo currentSelectWidgetItem;
  18. List<WidgetItem> widgetItems = new List<WidgetItem>();
  19. List<WidgetItem> giveWidgetItems = new List<WidgetItem>();
  20. List<DaoYouLevelWidget> _daoYouLevelWidgets = new List<DaoYouLevelWidget>();
  21. List<DaoYouIdleEarningsWidget> _daoYouIdleEarningsWidgets = new List<DaoYouIdleEarningsWidget>();
  22. List<DaoYouaaFfixWidget> daoYouaaFfixWidgets = new List<DaoYouaaFfixWidget>();
  23. private TimerEntity _timerEntity = null;
  24. private DaoyouGiftConfig[] daoyouGiftConfigs;
  25. private void Init()
  26. {
  27. IsShowAppBar = true;
  28. isAddStack = true;
  29. }
  30. protected override void AddEvent()
  31. {
  32. }
  33. protected override void DelEvent()
  34. {
  35. }
  36. public override void AddButtonEvent()
  37. {
  38. Btn_CiZuiHelp.onClick.AddListener(() => { HelpTipPanel.OpenTipMessagePanel(10791); });
  39. Btn_SongLiHelp.onClick.AddListener(() => { HelpTipPanel.OpenTipMessagePanel(10790); });
  40. Btn_Emotion.onClick.AddListener((() => { ShowMessage(); }));
  41. Btn_Facorability.onClick.AddListener(() =>
  42. {
  43. Info.SetActive(false);
  44. Facorability.SetActive(true);
  45. });
  46. Btn_InfoMation.onClick.AddListener(() =>
  47. {
  48. Info.SetActive(true);
  49. Facorability.SetActive(false);
  50. });
  51. Btn_SendGift.onClick.AddListener(async () =>
  52. {
  53. if (daoYouData.favorabilityLv >= _daoYouLevelWidgets.Count)
  54. {
  55. TipMessagePanel.OpenTipMessagePanel("道友等级已到最高");
  56. return;
  57. }
  58. AppBarPanel.ClosePanel();
  59. await UpdateGiveGiftRoot();
  60. GiveGite.gameObject.SetActive(true);
  61. });
  62. Btn_Love.onClick.AddListener(() =>
  63. {
  64. ClosePoolGive();
  65. saiXuanType = 2;
  66. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  67. CreatItem(showItems);
  68. });
  69. Btn_Tongyong.onClick.AddListener(() =>
  70. {
  71. ClosePoolGive();
  72. saiXuanType = 1;
  73. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  74. CreatItem(showItems);
  75. });
  76. Btn_Eveent.onClick.AddListener(() =>
  77. {
  78. TipMessagePanel.OpenTipMessagePanel(LanguageManager.Instance.Text(10697, daoYouData.favorabilityLv));
  79. // if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest
  80. // && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)
  81. // && EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.EventCompleteforQuest)
  82. // && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  83. // {
  84. // AccountFileInfo.EventList eventList =
  85. // EventSystemManager.Instance.AddEvent(_daoyouModelConfig.QuestID);
  86. // AccountFileInfo.Instance.playerData.eventList.Add(eventList);
  87. // AccountFileInfo.Instance.SavePlayerData();
  88. // EventSystemManager.Instance.TriggerEvent(eventList);
  89. // Btn_Eveent.gameObject.SetActive(false);
  90. // }
  91. });
  92. Btn_Back.onClick.AddListener(() =>
  93. {
  94. ClosePoolGive();
  95. currentSelectWidgetItem = null;
  96. GiveGite.gameObject.SetActive(false);
  97. AppBarPanel.OpenPanel(this);
  98. });
  99. Btn_Add.onClick.AddListener(Add);
  100. Btn_Reduce.onClick.AddListener(Reduce);
  101. Btn_Max.onClick.AddListener(() =>
  102. {
  103. if (widgetItem1 == null)
  104. return;
  105. Slider_Give.value = (int)widgetItem1.itemInfo.count.Value;
  106. });
  107. Slider_Give.onValueChanged.AddListener((i) =>
  108. {
  109. count = (int)i;
  110. UpdateGiveItemCount();
  111. });
  112. Btn_Give.onClick.AddListener(() =>
  113. {
  114. if (widgetItem1 == null)
  115. {
  116. return;
  117. }
  118. //加好感
  119. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  120. {
  121. //TODO 消耗:送礼给道友
  122. PlayerManager.Instance.BagController.DeductItem(daoyouGiftConfig.ItemID, count);
  123. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  124. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID) &&
  125. !daoYouData.loveIds.Contains(daoyouGiftConfig.ItemID))
  126. {
  127. daoYouData.loveIds.Add(daoyouGiftConfig.ItemID);
  128. }
  129. //加经验
  130. for (int i = 0; i < count; i++)
  131. {
  132. int bl = Random.Range(emotionConfig.hanganUpRate[0], emotionConfig.hanganUpRate[1] + 1);
  133. //喜好礼物翻倍
  134. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID))
  135. {
  136. daoYouData.exp += (daoyouGiftConfig.emotionValue * bl * 0.001f *
  137. PlayerManager.Instance.gameConstantConfig.daolvfavoratePara *
  138. 0.01f);
  139. }
  140. else
  141. {
  142. daoYouData.exp += (daoyouGiftConfig.emotionValue * bl * 0.001f);
  143. }
  144. }
  145. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  146. for (var i = daoYouData.favorabilityLv; i < configs.Length; i++)
  147. {
  148. if (daoYouData.exp >= configs[i-1].exp)
  149. {
  150. daoYouData.exp -= configs[i-1].exp;
  151. daoYouData.favorabilityLv++;
  152. }
  153. else
  154. {
  155. break;
  156. }
  157. }
  158. AudioManager.Instance.PlayAudio("ui_shiyonghuode");
  159. AccountFileInfo.Instance.SavePlayerData();
  160. }
  161. //加心情
  162. else
  163. {
  164. if (daoYouData.emotionValue >= 100)
  165. {
  166. TipMessagePanel.OpenTipMessagePanel("心情已经到最高");
  167. return;
  168. }
  169. //TODO 消耗:送礼给道友
  170. PlayerManager.Instance.BagController.DeductItem(widgetItem1.itemInfo.itemID, count);
  171. daoYouData.emotionValue += widgetItem1.itemInfo.config.associateVlaue[0];
  172. int emotionId = 4 - (int)(daoYouData.emotionValue / (100 / (float)3));
  173. if (emotionId > 3)
  174. emotionId = 3;
  175. daoYouData.emotion = emotionId;
  176. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  177. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  178. AccountFileInfo.Instance.SavePlayerData();
  179. }
  180. UpdateUI();
  181. UpdateGiveGiftRoot();
  182. });
  183. }
  184. public async override CTask<bool> AsyncInit(object[] uiData)
  185. {
  186. daoYouData = uiData[0] as AccountFileInfo.DaoYouData;
  187. _daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(daoYouData.id);
  188. daoyouGiftConfigs = ConfigComponent.Instance.GetAll<DaoyouGiftConfig>();
  189. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  190. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  191. ShowMessage();
  192. Icon_bodyIcon.icon_name = _daoyouModelConfig.bodyIcon;
  193. Icon_bodyIcon.GetComponent<RectTransform>().anchoredPosition =
  194. new Vector2(_daoyouModelConfig.bodyPos[0], _daoyouModelConfig.bodyPos[1]);
  195. await UpdateUI();
  196. return await base.AsyncInit(uiData);
  197. }
  198. private void ShowMessage()
  199. {
  200. dotPoint.SetActive(true);
  201. _timerEntity?.Dispose();
  202. _timerEntity = null;
  203. _timerEntity = TimerComponent.Instance.AddTimer(5000, () =>
  204. {
  205. dotPoint.SetActive(false);
  206. _timerEntity?.Dispose();
  207. _timerEntity = null;
  208. });
  209. }
  210. public async CTask UpdateUI()
  211. {
  212. foreach (var widgetItem in widgetItems)
  213. {
  214. UIManager.Instance.DormancyGComponent(widgetItem);
  215. }
  216. widgetItems.Clear();
  217. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  218. {
  219. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  220. }
  221. _daoYouLevelWidgets.Clear();
  222. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  223. {
  224. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  225. }
  226. _daoYouIdleEarningsWidgets.Clear();
  227. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  228. {
  229. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  230. }
  231. daoYouaaFfixWidgets.Clear();
  232. if (daoYouData.favorabilityLv != -1
  233. && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  234. {
  235. Btn_Eveent.gameObject.SetActive(true);
  236. }
  237. else
  238. {
  239. Btn_Eveent.gameObject.SetActive(false);
  240. }
  241. Slider_Emotion.fillAmount = daoYouData.emotionValue / 100f;
  242. HeroPowerUpConfig heroPowerUpConfig =
  243. ConfigComponent.Instance.Get<HeroPowerUpConfig>(PlayerManager.Instance.GetDaoYouLevel(daoYouData));
  244. Text_JingJie.text = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +
  245. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[1]) +
  246. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[2]);
  247. Text_Name.text = LanguageManager.Instance.Text(_daoyouModelConfig.name);
  248. int index = 0;
  249. for (var i = 0; i < _daoyouModelConfig.desUnlockLv.Length; i++)
  250. {
  251. if (daoYouData.favorabilityLv >= _daoyouModelConfig.desUnlockLv[i])
  252. {
  253. index = i;
  254. }
  255. }
  256. Text_Desc.text = LanguageManager.Instance.Text(_daoyouModelConfig.des[index]);
  257. // guajibuff guajibuff = ConfigComponent.Instance.Get<guajibuff>(_daoyouModelConfig.guajiBuffID[0]);
  258. // DaoyouLevelupConfig daoyouLevelupConfig1 = ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  259. Text_GiftGailv.text = LanguageManager.Instance.Text(10278,
  260. PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]));
  261. // "送礼概率:" + PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]) + "%";
  262. for (var i = 1; i < _daoyouModelConfig.guajiBuffID.Length; i++)
  263. {
  264. DaoYouIdleEarningsWidget daoYouIdleEarningsWidget =
  265. await UIManager.Instance.CreateGComponent<DaoYouIdleEarningsWidget>(null, GuajiContent);
  266. daoYouIdleEarningsWidget.CustomInit(daoYouData, _daoyouModelConfig.guajiBuffID[i]);
  267. _daoYouIdleEarningsWidgets.Add(daoYouIdleEarningsWidget);
  268. }
  269. DaoyouLevelupConfig currentDaoyouLevelupConfig =
  270. ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  271. Text_CurrentName.text = LanguageManager.Instance.Text(currentDaoyouLevelupConfig.name);
  272. Text_CurrentLevel.text = daoYouData.favorabilityLv.ToString();
  273. Slider_LeveUp.maxValue = currentDaoyouLevelupConfig.exp;
  274. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  275. if (daoYouData.favorabilityLv >= configs.Length)
  276. {
  277. Text_Exp.text = $"{daoYouData.exp.ToString("0.0")}/MAX";
  278. }
  279. else
  280. {
  281. Text_Exp.text = $"{daoYouData.exp.ToString("0.0")}/{currentDaoyouLevelupConfig.exp}";
  282. }
  283. Slider_LeveUp.value = daoYouData.exp;
  284. CTaskAwaitBuffer taskAwaitBuffer = new CTaskAwaitBuffer();
  285. CTaskAwaitBuffer<WidgetItem> cts = null;
  286. if (_daoyouModelConfig.PreferGiftID != null)
  287. {
  288. cts = new CTaskAwaitBuffer<WidgetItem>();
  289. foreach (var i in _daoyouModelConfig.PreferGiftID)
  290. {
  291. cts.AddTask(UIManager.Instance.CreateGComponent<WidgetItem>(null, LoveItemContent));
  292. }
  293. taskAwaitBuffer.AddTask(cts.WaitAll());
  294. }
  295. CTaskAwaitBuffer<DaoYouaaFfixWidget> cts2 = null;
  296. if (_daoyouModelConfig.daolvSkillID != null)
  297. {
  298. cts2 = new CTaskAwaitBuffer<DaoYouaaFfixWidget>();
  299. for (var i = 0; i < _daoyouModelConfig.daolvSkillID.Length; i++)
  300. {
  301. cts2.AddTask(UIManager.Instance.CreateGComponent<DaoYouaaFfixWidget>(null, DaoLvContent));
  302. }
  303. taskAwaitBuffer.AddTask(cts2.WaitAll());
  304. }
  305. CTaskAwaitBuffer<DaoYouLevelWidget> cts1 = new CTaskAwaitBuffer<DaoYouLevelWidget>();
  306. foreach (var daoyouLevelupConfig in configs)
  307. {
  308. cts1.AddTask(UIManager.Instance.CreateGComponent<DaoYouLevelWidget>(null, DaoYouLevelWidgetContent));
  309. }
  310. taskAwaitBuffer.AddTask(cts1.WaitAll());
  311. await taskAwaitBuffer.WaitAll();
  312. if (_daoyouModelConfig.PreferGiftID != null)
  313. {
  314. widgetItems = cts.GetResultsLists();
  315. for (var i = 0; i < _daoyouModelConfig.PreferGiftID.Length; i++)
  316. {
  317. if (_daoyouModelConfig.shownPreferGiftID.Contains(_daoyouModelConfig.PreferGiftID[i]) ||
  318. (daoYouData != null && daoYouData.loveIds.Contains(_daoyouModelConfig.PreferGiftID[i])))
  319. {
  320. widgetItems[i].InitWidget(new ItemInfo(_daoyouModelConfig.PreferGiftID[i], 0));
  321. }
  322. else
  323. {
  324. widgetItems[i].ShowWenhao();
  325. }
  326. }
  327. }
  328. if (_daoyouModelConfig.daolvSkillID != null)
  329. {
  330. daoYouaaFfixWidgets = cts2.GetResultsLists();
  331. for (var i = 0; i < _daoyouModelConfig.daolvSkillID.Length; i++)
  332. {
  333. daoYouaaFfixWidgets[i].CustomInit(_daoyouModelConfig.daolvSkillID[i]);
  334. }
  335. }
  336. _daoYouLevelWidgets = cts1.GetResultsLists();
  337. for (var i = 0; i < configs.Length; i++)
  338. {
  339. _daoYouLevelWidgets[i].CustomInit(daoYouData, configs[i].ID);
  340. }
  341. taskAwaitBuffer?.Dispose();
  342. cts?.Dispose();
  343. cts1?.Dispose();
  344. cts2?.Dispose();
  345. }
  346. List<ItemInfo> allItems = new List<ItemInfo>();
  347. private int saiXuanType = 1;
  348. public async CTask UpdateGiveGiftRoot()
  349. {
  350. ClosePoolGive();
  351. allItems.Clear();
  352. foreach (var daoyouGiftConfig in daoyouGiftConfigs)
  353. {
  354. if (PlayerManager.Instance.BagController.GetItemCount(daoyouGiftConfig.ItemID) > 0)
  355. {
  356. ItemInfo itemInfo = PlayerManager.Instance.BagController.GetItemInfo(daoyouGiftConfig.ItemID);
  357. allItems.Add(itemInfo);
  358. }
  359. }
  360. foreach (var keyValuePair in PlayerManager.Instance.BagController.allBagDic)
  361. {
  362. if (keyValuePair.Value.config.itemTag == 7 && !allItems.Contains(keyValuePair.Value))
  363. {
  364. allItems.Add(keyValuePair.Value);
  365. }
  366. }
  367. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  368. CreatItem(showItems);
  369. }
  370. private List<ItemInfo> SaiXuan(int type)
  371. {
  372. List<ItemInfo> shownItems = new List<ItemInfo>();
  373. //全部
  374. if (type == 1)
  375. {
  376. shownItems = allItems.ToList();
  377. }
  378. //喜欢
  379. else if (type == 2)
  380. {
  381. foreach (var itemInfo in allItems)
  382. {
  383. if (_daoyouModelConfig.shownPreferGiftID.Contains(itemInfo.itemID) ||
  384. (daoYouData != null && daoYouData.loveIds.Contains(itemInfo.itemID)))
  385. {
  386. shownItems.Add(itemInfo);
  387. }
  388. }
  389. }
  390. return shownItems;
  391. }
  392. private async CTask CreatItem(List<ItemInfo> shownItems)
  393. {
  394. using (CTaskAwaitBuffer<WidgetItem> cts = new CTaskAwaitBuffer<WidgetItem>())
  395. {
  396. foreach (var itemInfo in shownItems)
  397. {
  398. cts.AddTask(UIManager.Instance.CreateGComponent<WidgetItem>(null, GiveGiftContent));
  399. }
  400. giveWidgetItems = await cts.WaitAll();
  401. }
  402. for (var i = 0; i < shownItems.Count; i++)
  403. {
  404. giveWidgetItems[i].InitWidget(shownItems[i], false);
  405. giveWidgetItems[i].OnClick = OnClick;
  406. }
  407. if (giveWidgetItems.Count > 0)
  408. {
  409. if (currentSelectWidgetItem != null)
  410. {
  411. bool isHave = false;
  412. foreach (var giveWidgetItem in giveWidgetItems)
  413. {
  414. if (giveWidgetItem.itemInfo == currentSelectWidgetItem)
  415. {
  416. giveWidgetItem.OnPointerClick();
  417. isHave = true;
  418. break;
  419. }
  420. }
  421. if (!isHave)
  422. giveWidgetItems[0].OnPointerClick();
  423. }
  424. else
  425. {
  426. giveWidgetItems[0].OnPointerClick();
  427. }
  428. }
  429. }
  430. DaoyouGiftConfig daoyouGiftConfig = default;
  431. private int count = 1;
  432. private WidgetItem widgetItem1;
  433. private async void OnClick(ItemWidgetBasic obj)
  434. {
  435. WidgetItem widgetItem = obj as WidgetItem;
  436. currentSelectWidgetItem = widgetItem.itemInfo;
  437. if (widgetItem1 == null)
  438. {
  439. widgetItem1 = await UIManager.Instance.CreateGComponent<WidgetItem>(null, WidgetItemRoot);
  440. widgetItem1.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
  441. }
  442. widgetItem1.InitWidget(widgetItem.itemInfo);
  443. Icon_Select.transform.SetParent(widgetItem.transform);
  444. Icon_Select.transform.SetAsFirstSibling();
  445. Icon_Select.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
  446. Icon_Select.gameObject.SetActive(true);
  447. daoyouGiftConfig = default;
  448. foreach (var giftConfig in daoyouGiftConfigs)
  449. {
  450. if (giftConfig.ItemID == widgetItem.itemInfo.itemID)
  451. {
  452. daoyouGiftConfig = giftConfig;
  453. break;
  454. }
  455. }
  456. Slider_Give.maxValue = widgetItem.itemInfo.count.Value;
  457. Slider_Give.minValue = 1;
  458. UpdateGiveItemCount();
  459. }
  460. private void Reduce()
  461. {
  462. if (widgetItem1 == null)
  463. return;
  464. count--;
  465. if (count < 1)
  466. {
  467. count = 1;
  468. }
  469. Slider_Give.value = count;
  470. }
  471. private void Add()
  472. {
  473. if (widgetItem1 == null)
  474. return;
  475. count++;
  476. if (count > widgetItem1.itemInfo.count.Value)
  477. {
  478. count = (int)widgetItem1.itemInfo.count.Value;
  479. }
  480. Slider_Give.value = count;
  481. }
  482. private void UpdateGiveItemCount()
  483. {
  484. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  485. Text_Count.text = $"当前选择数量{count}";
  486. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  487. {
  488. Text_GiveGiftDesc.text = LanguageManager.Instance.Text(10289, daoyouGiftConfig.emotionValue,
  489. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[0] * 0.001,
  490. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[1] * 0.001);
  491. }
  492. else if (widgetItem1 != null && daoyouGiftConfig.ID == 0)
  493. {
  494. Text_GiveGiftDesc.text =
  495. LanguageManager.Instance.Text(10290, widgetItem1.itemInfo.config.associateVlaue[0]);
  496. }
  497. }
  498. public override CTask GetFocus()
  499. {
  500. AppBarPanel.OpenPanel(this);
  501. return base.GetFocus();
  502. }
  503. public static async CTask OpenPanel(AccountFileInfo.DaoYouData daoYouData)
  504. {
  505. await UIManager.Instance.LoadAndOpenPanel<DaoYouInfoPanel>(null, uiData: new[] { daoYouData });
  506. }
  507. private void ClosePoolGive()
  508. {
  509. count = 0;
  510. daoyouGiftConfig = default;
  511. Slider_Give.value = 0;
  512. Slider_Give.minValue = 0;
  513. Slider_Give.maxValue = 0;
  514. Icon_Select.transform.SetParent(GiveGite.transform);
  515. Icon_Select.gameObject.SetActive(false);
  516. foreach (var giveWidgetItem in giveWidgetItems)
  517. {
  518. UIManager.Instance.DormancyGComponent(giveWidgetItem);
  519. }
  520. giveWidgetItems.Clear();
  521. UIManager.Instance.DormancyGComponent(widgetItem1);
  522. widgetItem1 = null;
  523. }
  524. public async override CTask Close()
  525. {
  526. daoyouGiftConfigs = null;
  527. foreach (var widgetItem in widgetItems)
  528. {
  529. UIManager.Instance.DormancyGComponent(widgetItem);
  530. }
  531. widgetItems.Clear();
  532. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  533. {
  534. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  535. }
  536. _daoYouLevelWidgets.Clear();
  537. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  538. {
  539. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  540. }
  541. daoYouaaFfixWidgets.Clear();
  542. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  543. {
  544. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  545. }
  546. _daoYouIdleEarningsWidgets.Clear();
  547. allItems.Clear();
  548. saiXuanType = 1;
  549. ClosePoolGive();
  550. await base.Close();
  551. }
  552. }
  553. }