ImageAnimationValue.cs 264 B

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  1. using System;
  2. using UnityEngine;
  3. namespace UnityUIPlayables
  4. {
  5. [Serializable]
  6. public class ImageAnimationValue : GraphicAnimationValue
  7. {
  8. [SerializeField] private float _fillAmount = 1.0f;
  9. public float FillAmount => _fillAmount;
  10. }
  11. }