LitMotionMaterialExtensions.cs 5.9 KB

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  1. using UnityEngine;
  2. namespace LitMotion.Extensions
  3. {
  4. /// <summary>
  5. /// Provides binding extension methods for Material.
  6. /// </summary>
  7. public static class LitMotionMaterialExtensions
  8. {
  9. /// <summary>
  10. /// Create a motion data and bind it to a material property.
  11. /// </summary>
  12. /// <typeparam name="TOptions">The type of special parameters given to the motion data</typeparam>
  13. /// <typeparam name="TAdapter">The type of adapter that support value animation</typeparam>
  14. /// <param name="builder">This builder</param>
  15. /// <param name="transform"></param>
  16. /// <returns>Handle of the created motion data.</returns>
  17. public static MotionHandle BindToMaterialFloat<TOptions, TAdapter>(this MotionBuilder<float, TOptions, TAdapter> builder, Material material, string name)
  18. where TOptions : unmanaged, IMotionOptions
  19. where TAdapter : unmanaged, IMotionAdapter<float, TOptions>
  20. {
  21. Error.IsNull(material);
  22. return builder.BindWithState(material, name, static (x, m, n) =>
  23. {
  24. m.SetFloat(n, x);
  25. });
  26. }
  27. /// <summary>
  28. /// Create a motion data and bind it to a material property.
  29. /// </summary>
  30. /// <typeparam name="TOptions">The type of special parameters given to the motion data</typeparam>
  31. /// <typeparam name="TAdapter">The type of adapter that support value animation</typeparam>
  32. /// <param name="builder">This builder</param>
  33. /// <param name="transform"></param>
  34. /// <returns>Handle of the created motion data.</returns>
  35. public static MotionHandle BindToMaterialFloat<TOptions, TAdapter>(this MotionBuilder<float, TOptions, TAdapter> builder, Material material, int nameID)
  36. where TOptions : unmanaged, IMotionOptions
  37. where TAdapter : unmanaged, IMotionAdapter<float, TOptions>
  38. {
  39. Error.IsNull(material);
  40. return builder.BindWithState(material, (x, m) =>
  41. {
  42. m.SetFloat(nameID, x);
  43. });
  44. }
  45. /// <summary>
  46. /// Create a motion data and bind it to a material property.
  47. /// </summary>
  48. /// <typeparam name="TOptions">The type of special parameters given to the motion data</typeparam>
  49. /// <typeparam name="TAdapter">The type of adapter that support value animation</typeparam>
  50. /// <param name="builder">This builder</param>
  51. /// <param name="transform"></param>
  52. /// <returns>Handle of the created motion data.</returns>
  53. public static MotionHandle BindToMaterialInt<TOptions, TAdapter>(this MotionBuilder<int, TOptions, TAdapter> builder, Material material, string name)
  54. where TOptions : unmanaged, IMotionOptions
  55. where TAdapter : unmanaged, IMotionAdapter<int, TOptions>
  56. {
  57. Error.IsNull(material);
  58. return builder.BindWithState(material, name, static (x, m, n) =>
  59. {
  60. m.SetInteger(n, x);
  61. });
  62. }
  63. /// <summary>
  64. /// Create a motion data and bind it to a material property.
  65. /// </summary>
  66. /// <typeparam name="TOptions">The type of special parameters given to the motion data</typeparam>
  67. /// <typeparam name="TAdapter">The type of adapter that support value animation</typeparam>
  68. /// <param name="builder">This builder</param>
  69. /// <param name="transform"></param>
  70. /// <returns>Handle of the created motion data.</returns>
  71. public static MotionHandle BindToMaterialInt<TOptions, TAdapter>(this MotionBuilder<int, TOptions, TAdapter> builder, Material material, int nameID)
  72. where TOptions : unmanaged, IMotionOptions
  73. where TAdapter : unmanaged, IMotionAdapter<int, TOptions>
  74. {
  75. Error.IsNull(material);
  76. return builder.BindWithState(material, (x, m) =>
  77. {
  78. m.SetInteger(nameID, x);
  79. });
  80. }
  81. /// <summary>
  82. /// Create a motion data and bind it to a material property.
  83. /// </summary>
  84. /// <typeparam name="TOptions">The type of special parameters given to the motion data</typeparam>
  85. /// <typeparam name="TAdapter">The type of adapter that support value animation</typeparam>
  86. /// <param name="builder">This builder</param>
  87. /// <param name="transform"></param>
  88. /// <returns>Handle of the created motion data.</returns>
  89. public static MotionHandle BindToMaterialColor<TOptions, TAdapter>(this MotionBuilder<Color, TOptions, TAdapter> builder, Material material, string name)
  90. where TOptions : unmanaged, IMotionOptions
  91. where TAdapter : unmanaged, IMotionAdapter<Color, TOptions>
  92. {
  93. Error.IsNull(material);
  94. return builder.BindWithState(material, name, static (x, m, n) =>
  95. {
  96. m.SetColor(n, x);
  97. });
  98. }
  99. /// <summary>
  100. /// Create a motion data and bind it to a material property.
  101. /// </summary>
  102. /// <typeparam name="TOptions">The type of special parameters given to the motion data</typeparam>
  103. /// <typeparam name="TAdapter">The type of adapter that support value animation</typeparam>
  104. /// <param name="builder">This builder</param>
  105. /// <param name="transform"></param>
  106. /// <returns>Handle of the created motion data.</returns>
  107. public static MotionHandle BindToMaterialColor<TOptions, TAdapter>(this MotionBuilder<Color, TOptions, TAdapter> builder, Material material, int nameID)
  108. where TOptions : unmanaged, IMotionOptions
  109. where TAdapter : unmanaged, IMotionAdapter<Color, TOptions>
  110. {
  111. Error.IsNull(material);
  112. return builder.BindWithState(material, (x, m) =>
  113. {
  114. m.SetColor(nameID, x);
  115. });
  116. }
  117. }
  118. }