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- using UnityEngine;
- using UnityEditor;
- using UnityEditor.UIElements;
- using UnityEngine.UIElements;
- namespace GraphProcessor
- {
- // We need a drawer to display Vector4 on a single line because by default it's a toggle
- [CustomPropertyDrawer(typeof(Vector4))]
- public class IngredientDrawerUIE : PropertyDrawer
- {
- public override VisualElement CreatePropertyGUI(SerializedProperty property)
- {
- var vectorField = new Vector4Field() { value = property.vector4Value };
- vectorField.RegisterValueChangedCallback(e => {
- property.vector4Value = e.newValue;
- property.serializedObject.ApplyModifiedProperties();
- });
- return vectorField;
- }
- }
- }
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