- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace GraphProcessor
- {
- [System.Serializable]
- public class CopyPasteHelper
- {
- public List< JsonElement > copiedNodes = new List< JsonElement >();
- public List< JsonElement > copiedGroups = new List< JsonElement >();
-
- public List< JsonElement > copiedEdges = new List< JsonElement >();
- }
- }
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