MainPanel.cs 12 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. // private ShengShiEventWidget shengShiEventWidget;
  17. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  18. private void Init()
  19. {
  20. isAddStack = true;
  21. IsShowAppBar = true;
  22. }
  23. protected override void AddEvent()
  24. {
  25. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  26. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  27. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  28. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  29. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  30. }
  31. private void DaoYouCounUpdate(IEventData e)
  32. {
  33. UpdateDaoYouCoun();
  34. }
  35. public async override CTask GetFocus()
  36. {
  37. await AppBarPanel.OpenPanel(this);
  38. TitlePanel.ClosePanel();
  39. if (PlayerGuideManager.Instance.GuideIsCanDo(1))
  40. {
  41. await PlayerGuideManager.Instance.SetGuid(1);
  42. }
  43. base.GetFocus();
  44. }
  45. private void RemoveEvent(IEventData e)
  46. {
  47. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  48. CreatShengShiEvent();
  49. ChagneShenshiBtnActive();
  50. }
  51. private void CompleteEvent(IEventData e)
  52. {
  53. ChangeMap(null);
  54. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  55. CreatShengShiEvent();
  56. ChagneShenshiBtnActive();
  57. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  58. }
  59. public void UpdateDaoYouCoun()
  60. {
  61. int count = AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas.Count;
  62. // foreach (var keyValuePair in AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas)
  63. // {
  64. // count += keyValuePair.Value.Count;
  65. // }
  66. if (count > 0)
  67. {
  68. Icon_Daoyou.gameObject.SetActive(true);
  69. Text_DaoyouCount.text = count.ToString();
  70. }
  71. else
  72. {
  73. Icon_Daoyou.gameObject.SetActive(false);
  74. }
  75. }
  76. private void ChagneShenshiBtnActive()
  77. {
  78. // Btn_Event.gameObject.SetActive(event > 0);
  79. }
  80. protected override void DelEvent()
  81. {
  82. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  83. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  84. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  85. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  86. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  87. }
  88. public override void AddButtonEvent()
  89. {
  90. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  91. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  92. Btn_ChangeMap.onClick.AddListener(() =>
  93. {
  94. SmallPlacesConfig smallPlacesConfig =
  95. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  96. PlacesInfoPanel.OpenPanel(smallPlacesConfig.PlacesId, null);
  97. });
  98. Btn_Event.onClick.AddListener(() =>
  99. {
  100. EventSystemManager.Instance.isOpenUi = true;
  101. DivineSenceEventPreviewPanel.OpenPanel();
  102. });
  103. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  104. // Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  105. //
  106. // Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  107. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  108. Btn_StartEvent.onClick.AddListener(() =>
  109. {
  110. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  111. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  112. if (eventList != null)
  113. {
  114. EventSystemManager.Instance.CancelEvent();
  115. if (EventSystemManager.Instance.isTriggerEvent)
  116. return;
  117. if (eventList.isCompleted)
  118. return;
  119. EventSystemManager.Instance.TriggerEvent(eventList);
  120. }
  121. });
  122. Btn_Daoyou.onClick.AddListener(() => { DaoYouGuaJiPanel.OpenPanel(); });
  123. Btn_Box.onClick.AddListener(() => { BoxPanel.OpenBoxPanel(); });
  124. }
  125. public override CTask<bool> AsyncInit(object[] uiData)
  126. {
  127. return base.AsyncInit(uiData);
  128. }
  129. public async override CTask Show()
  130. {
  131. await base.Show();
  132. SmallPlacesConfig smallPlacesConfig =
  133. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  134. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  135. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  136. ChagneShenshiBtnActive();
  137. CreatShengShiEvent();
  138. ChangeMap(null);
  139. UpdateDaoYouCoun();
  140. bool isHIde = false;
  141. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  142. {
  143. if (skillInfo != null)
  144. {
  145. isHIde = true;
  146. break;
  147. }
  148. }
  149. if (!isHIde && !isShowSkillPanel)
  150. {
  151. isShowSkillPanel = true;
  152. SkillSelectPanel.OpenSkillSelectPanel();
  153. }
  154. CameraSelect.value = 0.2f;
  155. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  156. Text_Jingjie.text =
  157. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  158. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  159. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  160. Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
  161. // UpdateTaskInfo();
  162. }
  163. public void ChangeMap(IEventData e)
  164. {
  165. SmallPlacesConfig smallPlacesConfig =
  166. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  167. PlacesConfig placesConfig =
  168. ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
  169. Text_ExplorationProgress.text =
  170. $"{LanguageManager.Instance.Text(placesConfig.placeName)} - {LanguageManager.Instance.Text(smallPlacesConfig.placeName)}";
  171. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  172. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  173. }
  174. private void CameraSelect_onValueChanged(float value)
  175. {
  176. if (CombatController.currActiveCombat == null ||
  177. CombatController.currActiveCombat.CombatCameraControllder == null)
  178. {
  179. return;
  180. }
  181. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  182. }
  183. private void ShengShiOnClick(IEventData e)
  184. {
  185. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  186. ChagneShenshiBtnActive();
  187. CreatShengShiEvent();
  188. }
  189. public async void CreatShengShiEvent()
  190. {
  191. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  192. {
  193. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  194. }
  195. _shengShiConditionWidgets.Clear();
  196. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  197. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  198. if (eventList != null)
  199. {
  200. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  201. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  202. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  203. AccountFileInfo.EventLinkData eventLinkData =
  204. eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  205. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  206. if (eventLinkData != null && eventLinkData.eventConditions != null &&
  207. eventLinkData.eventConditions.Count > 0)
  208. {
  209. foreach (var eventConditionData in eventLinkData.eventConditions)
  210. {
  211. ShengShiConditionWidget shengShiConditionWidget =
  212. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null,
  213. EventConditionRoot);
  214. shengShiConditionWidget.CustomInit(eventConditionData);
  215. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  216. }
  217. }
  218. else if (evenkConfig.EventConditionMessage != 0)
  219. {
  220. ShengShiConditionWidget shengShiConditionWidget =
  221. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  222. shengShiConditionWidget.CustomInit(
  223. LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  224. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  225. }
  226. }
  227. else
  228. {
  229. Text_EventName.text = "";
  230. Text_EventTag.text = "";
  231. }
  232. }
  233. [CustomMethod(CustomMethodType.Update)]
  234. public void Update()
  235. {
  236. if (Input.GetKeyDown(KeyCode.Y))
  237. {
  238. EventSystemManager.Instance.DetectRandomEvents();
  239. }
  240. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  241. float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  242. Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  243. }
  244. public async static CTask<MainPanel> OpenPanel()
  245. {
  246. MainPanel mainPanel = await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  247. return mainPanel;
  248. }
  249. public override void Close()
  250. {
  251. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  252. {
  253. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  254. }
  255. _shengShiConditionWidgets.Clear();
  256. base.Close();
  257. }
  258. }
  259. }