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							- using System.Collections;
 
- using System.Collections.Generic;
 
- using Core.Language;
 
- using UnityEngine;
 
- using UnityEngine.UI;
 
- public class TextLanguageMono : MonoBehaviour
 
- {
 
-     public int id;
 
-     // Start is called before the first frame update
 
-     void Start()
 
-     {
 
-         Text text = gameObject.GetComponent<Text>();
 
-         if (text != null)
 
-         {
 
-             text.text = LanguageManager.Instance.Text(id);
 
-         }
 
-         else
 
-         {
 
-             TextMesh textMesh = gameObject.GetComponent<TextMesh>();
 
-             if (textMesh != null)
 
-             {
 
-                 textMesh.text = LanguageManager.Instance.Text(id);
 
-             }
 
-         }
 
-     }
 
- }
 
 
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