BoxPanel.cs 11 KB

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  1. using System.Collections.Generic;
  2. using Core.Audio;
  3. using Core.Language;
  4. using Core.Utility;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using GameLogic.Combat.CombatTool;
  10. using GameLogic.Player;
  11. using GameMono;
  12. using UnityEngine;
  13. namespace Fort23.Mono
  14. {
  15. public static class BoxHelper
  16. {
  17. public async static CTask<List<ItemInfo>> TenBox(int configId, bool isFree = false)
  18. {
  19. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  20. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  21. //有免费次数,并且让到时间了就免费抽
  22. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  23. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  24. {
  25. return PlayerManager.Instance.SummonManager.Summon(configId, 10);
  26. }
  27. else
  28. {
  29. if (openBoxConfig.CostItemID == 1007)
  30. {
  31. #if UNITY_ANDROID && !UNITY_EDITOR
  32. if (TakuSDKManager.Instance.IsReady())
  33. {
  34. await TakuSDKManager.Instance.ShowAutoAd();
  35. }
  36. #endif
  37. return PlayerManager.Instance.SummonManager.Summon(configId, 1);
  38. }
  39. else
  40. {
  41. //验证道具是否足够
  42. if (PlayerManager.Instance.BagController.IsEnough(openBoxConfig.CostItemID,
  43. openBoxConfig.tenConsume))
  44. {
  45. return PlayerManager.Instance.SummonManager.Summon(configId, 10);
  46. }
  47. else
  48. {
  49. ItemSourcePanel.OpenPanel(openBoxConfig.CostItemID);
  50. // TipMessagePanel.OpenTipMessagePanel("道具不足", Vector2.zero);
  51. return null;
  52. }
  53. }
  54. }
  55. }
  56. public async static CTask<List<ItemInfo>> OneBox(int configId)
  57. {
  58. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  59. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  60. //有免费次数,并且让到时间了就免费抽
  61. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  62. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  63. {
  64. return PlayerManager.Instance.SummonManager.Summon(configId, 1);
  65. }
  66. else
  67. {
  68. if (openBoxConfig.CostItemID == 1007)
  69. {
  70. #if UNITY_ANDROID && !UNITY_EDITOR
  71. if (TakuSDKManager.Instance.IsReady())
  72. {
  73. await TakuSDKManager.Instance.ShowAutoAd();
  74. }
  75. #endif
  76. return PlayerManager.Instance.SummonManager.Summon(configId, 1);
  77. }
  78. else
  79. {
  80. //验证道具是否足够
  81. if (PlayerManager.Instance.BagController.IsEnough(openBoxConfig.CostItemID,
  82. openBoxConfig.oneConsume))
  83. {
  84. return PlayerManager.Instance.SummonManager.Summon(configId, 1);
  85. }
  86. else
  87. {
  88. ItemSourcePanel.OpenPanel(openBoxConfig.CostItemID);
  89. // TipMessagePanel.OpenTipMessagePanel("道具不足", Vector2.zero);
  90. return null;
  91. }
  92. }
  93. }
  94. }
  95. }
  96. [UIBinding(prefab = "BoxPanel")]
  97. public partial class BoxPanel : UIPanel
  98. {
  99. private OpenBoxConfig openBoxConfig;
  100. private AccountFileInfo.SummonData summonData;
  101. public static async void OpenBoxPanel()
  102. {
  103. BoxPanel boxPanel = await UIManager.Instance.LoadAndOpenPanel<BoxPanel>(null, layer: UILayer.Middle);
  104. boxPanel.OpenPanel();
  105. }
  106. private void Init()
  107. {
  108. isAddStack = true;
  109. IsShowAppBar = false;
  110. }
  111. public override CTask GetFocus()
  112. {
  113. // AppBarPanel.ClosePanel();
  114. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  115. return base.GetFocus();
  116. }
  117. protected override void AddEvent()
  118. {
  119. }
  120. protected override void DelEvent()
  121. {
  122. }
  123. private bool isStartAd = false;
  124. public override void AddButtonEvent()
  125. {
  126. Btn_Score.onClick.AddListener(() => { OpenBoxScorePanel.OpenPanel(); });
  127. oneButton.onClick.AddListener(OnButtonCallBack);
  128. tenButton.onClick.AddListener(TenButtonCallBack);
  129. Btn_Close.onClick.AddListener(CloseButtonCallBack);
  130. bg.onClick.AddListener(CloseButtonCallBack);
  131. Btn_Gl.onClick.AddListener(() => { OpenBoxaiLvPanel.OpenPanel(); });
  132. }
  133. private async void OnButtonCallBack()
  134. {
  135. if (summonData.isSummonSocre)
  136. {
  137. TipMessagePanel.OpenTipMessagePanel("已经开启300抽挑战,不能进行单抽了");
  138. return;
  139. }
  140. //测试代码
  141. List<ItemInfo> allIitem = await BoxHelper.OneBox(openBoxConfig.ID);
  142. if (allIitem != null)
  143. {
  144. group.gameObject.SetActive(false);
  145. await MarskPanel.OpenPanel();
  146. fx_ui_chouka.gameObject.SetActive(true);
  147. await TimerComponent.Instance.WaitAsync(700);
  148. MarskPanel.ClosePanel();
  149. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 1, openBoxConfig.ID);
  150. await gachaPanel.UIClosed();
  151. fx_ui_chouka.gameObject.SetActive(false);
  152. group.gameObject.SetActive(true);
  153. }
  154. UpdateUi();
  155. }
  156. private async void TenButtonCallBack()
  157. {
  158. //测试代码
  159. List<ItemInfo> allIitem = await BoxHelper.TenBox(openBoxConfig.ID);
  160. if (allIitem != null)
  161. {
  162. group.gameObject.SetActive(false);
  163. await MarskPanel.OpenPanel();
  164. fx_ui_chouka.gameObject.SetActive(true);
  165. await TimerComponent.Instance.WaitAsync(700);
  166. MarskPanel.ClosePanel();
  167. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 2, openBoxConfig.ID);
  168. await gachaPanel.UIClosed();
  169. fx_ui_chouka.gameObject.SetActive(false);
  170. group.gameObject.SetActive(true);
  171. }
  172. UpdateUi();
  173. }
  174. private void CloseButtonCallBack()
  175. {
  176. AudioManager.Instance.PlayAudio("ui_fanhui.wav");
  177. UIManager.Instance.HideUIUIPanel(this);
  178. EventManager.Instance.Dispatch(CustomEventType.Combat_EquipFall, null);
  179. }
  180. public async override CTask Close()
  181. {
  182. CombatController.currActiveCombat.isUpdate = true;
  183. await base.Close();
  184. }
  185. public void OpenPanel()
  186. {
  187. CombatController.currActiveCombat.isUpdate = false;
  188. openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(2);
  189. ItemConfig config = ConfigComponent.Instance.Get<ItemConfig>(openBoxConfig.CostItemID);
  190. icon_Oneitem.icon_name = config.icon;
  191. Icon_TenItem.icon_name = config.icon;
  192. onCion.text = "x" + openBoxConfig.oneConsume;
  193. tenCion.text = "x" + openBoxConfig.tenConsume;
  194. Slider_Count.maxValue = openBoxConfig.reward2para1;
  195. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  196. UpdateUi();
  197. }
  198. [CustomMethod(CustomMethodType.Update)]
  199. public void Update()
  200. {
  201. if (summonData == null)
  202. return;
  203. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  204. PlayerManager.Instance.serverTime < summonData.nextTenFreeTime)
  205. {
  206. int time = (int)(summonData.nextTenFreeTime - PlayerManager.Instance.serverTime);
  207. Text_TenFree.text = PlayerManager.TimeToHSM(time / 1000);
  208. }
  209. else
  210. {
  211. if (Text_TenFree.gameObject.activeSelf)
  212. {
  213. Text_TenFree.gameObject.SetActive(false);
  214. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1])
  215. {
  216. tenCion.text = "免费";
  217. }
  218. else
  219. {
  220. tenCion.text = "x" + openBoxConfig.tenConsume;
  221. }
  222. }
  223. }
  224. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  225. PlayerManager.Instance.serverTime < summonData.nextOneFreeTime)
  226. {
  227. int time = (int)(summonData.nextOneFreeTime - PlayerManager.Instance.serverTime);
  228. Text_OneFree.text = PlayerManager.TimeToHSM(time / 1000);
  229. }
  230. else
  231. {
  232. if (Text_OneFree.gameObject.activeSelf)
  233. {
  234. Text_OneFree.gameObject.SetActive(false);
  235. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1])
  236. {
  237. onCion.text = "免费";
  238. }
  239. else
  240. {
  241. onCion.text = "x" + openBoxConfig.oneConsume;
  242. }
  243. }
  244. }
  245. }
  246. public void UpdateUi()
  247. {
  248. summonData = PlayerManager.Instance.SummonManager.summonDataMap[openBoxConfig.ID];
  249. Slider_Count.value = summonData.baodiCount2;
  250. Text_Count.text = $"{summonData.baodiCount2}/{openBoxConfig.reward2para1}";
  251. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  252. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  253. {
  254. Text_TenFree.gameObject.SetActive(false);
  255. tenCion.text = "免费";
  256. }
  257. //今日次数已用完
  258. else if (summonData.tenFreeCount >= openBoxConfig.oneConsumeFreePara_1[1])
  259. {
  260. Text_TenFree.gameObject.SetActive(false);
  261. tenCion.text = "x" + openBoxConfig.tenConsume;
  262. }
  263. else
  264. {
  265. Text_TenFree.gameObject.SetActive(true);
  266. tenCion.text = "x" + openBoxConfig.tenConsume;
  267. }
  268. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  269. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  270. {
  271. Text_OneFree.gameObject.SetActive(false);
  272. onCion.text = "免费";
  273. }
  274. else if (summonData.oneFreeCount >= openBoxConfig.oneConsumeFreePara[1])
  275. {
  276. onCion.text = "x" + openBoxConfig.oneConsume;
  277. Text_OneFree.gameObject.SetActive(false);
  278. }
  279. else
  280. {
  281. onCion.text = "x" + openBoxConfig.oneConsume;
  282. Text_OneFree.gameObject.SetActive(true);
  283. }
  284. }
  285. }
  286. }