123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129 |
- using System;
- using Common.Utility.CombatEvent;
- using Fort23.Core;
- using UnityEngine;
- using Utility;
- using Utility.CustomizeTimeLogic.FxLogic.TimeLineEvent;
- using UTool.CustomizeTimeLogic.FxLogic.TimeLineEventinterface;
- namespace GameLogic.Combat.CombatTool
- {
- public class CombatCameraControllder : IDisposable, ICameraShaking
- {
- public Transform root;
- public Camera Camera;
- public CombatController combatController;
- public StressReceiver StressReceiver;
- private bool isStartShake;
- private int _followHeroId = -1;
- public GameObject MainLight;
- public void Init(CombatController combatController, Camera camera)
- {
- this.combatController = combatController;
- Camera = camera;
- root = Camera.transform.parent;
- StressReceiver = camera.transform.GetComponentInParent<StressReceiver>();
- TimeLineSingletonEventManager.Instance.AddTimeLineBasic(this);
- EventManager.Instance.AddEventListener(CustomEventType.HeroClick, HeroClick);
- MainLight = camera.transform.Find("MainLight").gameObject;
- // EventManager.Instance.AddEventListener(CustomEventType.HeroClick, HeroClick);
- }
- protected void HeroClick(IEventData eventData)
- {
- HeroClickEventData heroClickEventData = eventData as HeroClickEventData;
- int heroId = heroClickEventData.heroId;
- if (_followHeroId == heroId)
- {
- _followHeroId = -1;
- }
- else
- {
- _followHeroId = heroId;
- }
- }
- private void ShakeFinish()
- {
- isStartShake = false;
- }
- public void Update(float t)
- {
- if (!isStartShake)
- {
- CombatHeroEntity[] combatHeroEntities = combatController.CombatHeroController.GetHero(false);
- if (combatHeroEntities == null)
- {
- return;
- }
- Vector3 p = Vector3.zero;
- bool isHero = false;
- if (_followHeroId != -1)
- {
- for (int i = 0; i < combatHeroEntities.Length; i++)
- {
- if (combatHeroEntities[i].CurrCombatHeroInfo.modelID == _followHeroId)
- {
- p = combatHeroEntities[i].dotPos;
- isHero = true;
- break;
- }
- }
- }
- if (!isHero)
- {
- int c = 0;
- for (int i = 0; i < combatHeroEntities.Length; i++)
- {
- if (!combatHeroEntities[i].isDie)
- {
- c++;
- p += combatHeroEntities[i].dotPos;
- }
- }
- if (c <= 0)
- {
- return;
- }
- p /= c;
- }
- MainLight.transform.position = new Vector3(p.x,5.6f,p.z);
- // Vector3 tp = root.TransformVector(new Vector3(0, 0, -20));
- root.position = Vector3.Lerp(root.position, new Vector3(p.x, root.position.y, p.z + 13), 0.1f);
- }
-
- }
- public void Dispose()
- {
- EventManager.Instance.RemoveEventListener(CustomEventType.HeroClick, HeroClick);
- }
- public void Shaking(float qiangDu)
- {
- if (StressReceiver != null)
- {
- isStartShake = true;
- StressReceiver.InduceStress(qiangDu, ShakeFinish);
- }
- }
- public void Shaking(CameraShakingSerializtion cameraShakingSerializtion)
- {
- Shaking(cameraShakingSerializtion.qiangDu);
- }
- }
- }
|