| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697 | using System.Collections.Generic;using Core.Language;using Fort23.Core;namespace Fort23.Mono{    [UIBinding(prefab = "TitlePanel")]    public partial class TitlePanel : UIPanel    {        List<EnergyWidget> widgets = new List<EnergyWidget>();        private void Init()        {        }        protected override void AddEvent()        {        }        protected override void DelEvent()        {        }        public override void AddButtonEvent()        {        }        public async static CTask<TitlePanel> OpenPanel(List<int> items)        {            TitlePanel appBarPanel = null;            if (UIManager.Instance.GetComponent<TitlePanel>() == null)            {                appBarPanel = await UIManager.Instance.LoadAndOpenPanel<TitlePanel>(null, UILayer.Top, isFocus: false);            }            else            {                appBarPanel = UIManager.Instance.GetComponent<TitlePanel>();                await appBarPanel.Show();            }            await appBarPanel.CustomInit(items);            return appBarPanel;        }        public async CTask CustomInit(List<int> items)        {            foreach (var energyWidget in widgets)            {                UIManager.Instance.DormancyGComponent(energyWidget);            }            widgets.Clear();            Text_JingJie.text =                LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +                LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +                LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);            Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;            foreach (var item in items)            {                EnergyWidget energyWidget =                    await UIManager.Instance.CreateGComponent<EnergyWidget>(null, Group_ResourceBar);                energyWidget.CustomInit(item);                widgets.Add(energyWidget);            }        }        [CustomMethod(CustomMethodType.Update)]        public void Update()        {            int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);            float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;            Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;        }        public async static CTask ClosePanel()        {            UIManager.Instance.GetComponent<TitlePanel>()?.Hide();        }        public override void Hide()        {            foreach (var energyWidget in widgets)            {                UIManager.Instance.DormancyGComponent(energyWidget);            }            widgets.Clear();            base.Hide();        }    }}
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