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							- using Fort23.Core;
 
- using Fort23.UTool;
 
- using UnityEngine.UI;
 
- using UnityEngine;
 
- using System.Collections.Generic;
 
- namespace Fort23.Mono
 
- {
 
- 	public partial class SummonScoreAwardWidget 
 
- 	{
 
- 	  #region 自定义数据 
 
- 	  private Text _Text_Name;
 
- 	  public Text Text_Name
 
- 	   {
 
- 	   get{
 
- 	      if (_Text_Name == null)
 
- 	       {
 
- 	         _Text_Name  = GetUIUnit<Text>("Text_Name"); 
 
- 	       }
 
- 	      return _Text_Name;
 
- 	     }
 
- 	   }
 
- 	  private RectTransform _ItemRoot;
 
- 	  public RectTransform ItemRoot
 
- 	   {
 
- 	   get{
 
- 	      if (_ItemRoot == null)
 
- 	       {
 
- 	         _ItemRoot  = GetUIUnit<RectTransform>("ItemRoot"); 
 
- 	       }
 
- 	      return _ItemRoot;
 
- 	     }
 
- 	   }
 
- 	  private MyImage _Icon_Select;
 
- 	  public MyImage Icon_Select
 
- 	   {
 
- 	   get{
 
- 	      if (_Icon_Select == null)
 
- 	       {
 
- 	         _Icon_Select  = GetUIUnit<MyImage>("Icon_Select"); 
 
- 	       }
 
- 	      return _Icon_Select;
 
- 	     }
 
- 	   }
 
- 	  private Button _Btn_LingQu;
 
- 	  public Button Btn_LingQu
 
- 	   {
 
- 	   get{
 
- 	      if (_Btn_LingQu == null)
 
- 	       {
 
- 	         _Btn_LingQu  = GetUIUnit<Button>("Btn_LingQu"); 
 
- 	       }
 
- 	      return _Btn_LingQu;
 
- 	     }
 
- 	   }
 
- 	  private GameObject _WidgetItemGam;
 
- 	  public GameObject WidgetItemGam
 
- 	   {
 
- 	   get{
 
- 	      if (_WidgetItemGam == null)
 
- 	       {
 
- 	         _WidgetItemGam  = GetUIUnit<GameObject>("WidgetItemGam"); 
 
- 	       }
 
- 	      return _WidgetItemGam;
 
- 	     }
 
- 	   }
 
- 	  #endregion 自定义数据结束 
 
- 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 
- 	{
 
- 	 await base.SetUIGameObject(gObjectPoolInterface);
 
- 	 Init();
 
- 	}
 
- 	}
 
- }
 
 
  |