| 1234567891011121314151617181920212223242526272829 | using UnityEngine;namespace GameLogic.Combat.CombatTool.SceneTool{    public class SceneMonoConfig : MonoBehaviour    {        public string dec;        public SceneConfig roadside;        public SceneConfig roadside_1;        public SceneConfig button;        public GameObject skyObejct;        private Transform root;        public void Init(Transform root)        {            this.root = root;            roadside.Init();            roadside_1.Init();            button.Init();        }        public void Update()        {            skyObejct.transform.position = new Vector3(root.position.x, 0, root.position.z);        }    }}
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