| 123456789101112131415161718 | using System;using UnityEngine;namespace Core.Audio{    [AddComponentMenu("特效脚本/音效/显示时播放音效")]    public class AudioMono : MonoBehaviour    {        public string audioName;        public bool isLoop;        private void Awake()        {            AudioManager.Instance.Play(audioName, isLoop);        }    }}
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