| 12345678910111213141516171819202122 | using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;using UnityEditor.UIElements;using UnityEditor.Experimental.GraphView;using UnityEngine.UIElements;using GraphProcessor;[NodeCustomEditor(typeof(IfNode))]public class IfNodeView : BaseNodeView{	public override void Enable()	{		hasSettings = true;	// or base.Enable();		var node = nodeTarget as IfNode;        // Create your fields using node's variables and add them to the controlsContainer		controlsContainer.Add(new Label($"Last Evaluation: {node.condition}"));	}}
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