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							- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- public class PottingMobileUtilsBase
 
- {
 
-     /// <summary>
 
-     /// 获取网络状态
 
-     /// 返回状态码:WIFI MOBILE_NETWORK NO_NETWORK
 
-     /// </summary>
 
-     public static string _GetNetworkType()
 
-     {
 
-         return "";
 
-     }
 
-     /// <summary>
 
-     /// 获取设备id
 
-     /// </summary>
 
-     /// <returns></returns>
 
-     public static string _GetDeviceId()
 
-     {
 
-         return "";
 
-     }
 
-     /// <summary>
 
-     /// 判断是否挖孔屏
 
-     /// </summary>
 
-     /// <returns></returns>
 
-     public static bool _HasNotchScreen()
 
-     {
 
-         return false;
 
-     }
 
-     /// <summary>
 
-     /// 获取系统版本
 
-     /// </summary>
 
-     /// <returns></returns>
 
-     public static string _GetSystemVersion()
 
-     {
 
-         return "";
 
-     }
 
-     /// <summary>
 
-     /// 重启application
 
-     /// </summary>
 
-     /// <returns></returns>
 
-     public  static void _RestartApplication()
 
-     {
 
-        
 
-     }
 
-     /// <summary>
 
-     /// 获取运营商信息
 
-     /// </summary>
 
-     /// <returns></returns>
 
-     public  static string _GetSimOperatorByMnc()
 
-     {
 
-         return "";
 
-     }
 
-     /// <summary>
 
-     /// 获取手机型号
 
-     /// </summary>
 
-     /// <returns></returns>
 
-     public static string _GetModel()
 
-     {
 
-         return "";
 
-     }
 
-     
 
- }
 
 
  |