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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using System;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[Serializable]
 
- 	[NodeAttributes( "Clamp", "Math Operators", "Value clamped to the range [min,max]" )]
 
- 	public sealed class ClampOpNode : ParentNode
 
- 	{
 
- 		protected override void CommonInit( int uniqueId )
 
- 		{
 
- 			base.CommonInit( uniqueId );
 
- 			AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
 
- 			AddInputPort( WirePortDataType.FLOAT, false, "Min" );
 
- 			AddInputPort( WirePortDataType.FLOAT, false, "Max" );
 
- 			m_inputPorts[ m_inputPorts.Count - 1 ].FloatInternalData = 1;
 
- 			AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
 
- 			m_useInternalPortData = true;
 
- 			m_textLabelWidth = 55;
 
- 			m_previewShaderGUID = "ab6163c4b10bfc84da8e3c486520490a";
 
- 		}
 
- 		public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
 
- 		{
 
- 			base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
 
- 			if ( portId == 0 )
 
- 			{
 
- 				m_inputPorts[ 0 ].MatchPortToConnection();
 
- 				m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
 
- 				m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
 
- 				m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
 
- 			}
 
- 			//else
 
- 			//{
 
- 			//	_inputPorts[ portId ].MatchPortToConnection();
 
- 			//}
 
- 		}
 
- 		public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
 
- 		{
 
- 			base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
 
- 			if ( outputPortId == 0 )
 
- 			{
 
- 				m_inputPorts[ 0 ].MatchPortToConnection();
 
- 				m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
 
- 				m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
 
- 				m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
 
- 			}
 
- 		}
 
- 		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
 
- 		{
 
- 			if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
 
- 				return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
 
- 			WirePortDataType valueType = m_inputPorts[ 0 ].ConnectionType();
 
- 			WirePortDataType minType = m_inputPorts[ 1 ].ConnectionType();
 
- 			WirePortDataType maxType = m_inputPorts[ 2 ].ConnectionType();
 
- 			string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
 
- 			string min = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
 
- 			if ( minType != valueType )
 
- 			{
 
- 				min = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, null, m_inputPorts[ 1 ].DataType, m_inputPorts[ 0 ].DataType, min );
 
- 			}
 
- 			string max = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
 
- 			if ( maxType != valueType )
 
- 			{
 
- 				max = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, null, m_inputPorts[ 2 ].DataType, m_inputPorts[ 0 ].DataType, max );
 
- 			}
 
- 			string result = string.Empty;
 
- 			switch ( valueType )
 
- 			{
 
- 				case WirePortDataType.FLOAT:
 
- 				case WirePortDataType.FLOAT2:
 
- 				case WirePortDataType.FLOAT3:
 
- 				case WirePortDataType.FLOAT4:
 
- 				case WirePortDataType.INT:
 
- 				case WirePortDataType.COLOR:
 
- 				case WirePortDataType.OBJECT:
 
- 				{
 
- 					result = "clamp( " + value + " , " + min + " , " + max + " )";
 
- 				}
 
- 				break;
 
- 				case WirePortDataType.FLOAT3x3:
 
- 				case WirePortDataType.FLOAT4x4:
 
- 				{
 
- 					return UIUtils.InvalidParameter( this );
 
- 				}
 
- 			}
 
- 			RegisterLocalVariable( 0, result, ref dataCollector, "clampResult" + OutputId );
 
- 			return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
 
- 		}
 
- 	}
 
- }
 
 
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