MainPanel.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283
  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. private void Init()
  17. {
  18. isAddStack = true;
  19. IsShowAppBar = true;
  20. }
  21. protected override void AddEvent()
  22. {
  23. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  24. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  25. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  26. EventManager.Instance.AddEventListener(CustomEventType.TaskUpdate, TaskUpdate);
  27. }
  28. private void TaskUpdate(IEventData e)
  29. {
  30. UpdateTaskInfo();
  31. }
  32. public async override CTask GetFocus()
  33. {
  34. await AppBarPanel.OpenPanel(this);
  35. base.GetFocus();
  36. }
  37. private void RemoveEvent(IEventData e)
  38. {
  39. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  40. CreatShengShiEvent();
  41. ChagneShenshiBtnActive();
  42. }
  43. private void CompleteEvent(IEventData e)
  44. {
  45. Text_ExplorationProgress.text = $"火焰山 {AccountFileInfo.Instance.playerData.senceExplorationProgress}%";
  46. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  47. CreatShengShiEvent();
  48. ChagneShenshiBtnActive();
  49. }
  50. private void ChagneShenshiBtnActive()
  51. {
  52. Btn_Event.gameObject.SetActive(AccountFileInfo.Instance.playerData.eventList.Count > 0);
  53. }
  54. protected override void DelEvent()
  55. {
  56. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  57. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  58. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  59. EventManager.Instance.RemoveEventListener(CustomEventType.TaskUpdate, TaskUpdate);
  60. }
  61. public override void AddButtonEvent()
  62. {
  63. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  64. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  65. Btn_Event.onClick.AddListener(() =>
  66. {
  67. EventSystemManager.Instance.isOpenUi = true;
  68. DivineSenceEventPreviewPanel.OpenPanel();
  69. });
  70. Btn_TriggerTask.onClick.AddListener(() =>
  71. {
  72. AccountFileInfo.TaskData taskData = TaskManager.Instance.GetMainTaskData();
  73. if (taskData != null)
  74. {
  75. TaskManager.Instance.TriggerTask(taskData.taskID);
  76. }
  77. });
  78. Btn_Task.onClick.AddListener(() =>
  79. {
  80. AccountFileInfo.TaskData taskData = TaskManager.Instance.GetMainTaskData();
  81. if (taskData != null)
  82. {
  83. TaskInfoPanel.OpenPanel(taskData.taskID,"任务信息");
  84. }
  85. });
  86. }
  87. public override CTask<bool> AsyncInit(object[] uiData)
  88. {
  89. ChagneShenshiBtnActive();
  90. CreatShengShiEvent();
  91. return base.AsyncInit(uiData);
  92. }
  93. public async override CTask Show()
  94. {
  95. await base.Show();
  96. bool isHIde = false;
  97. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  98. {
  99. if (skillInfo != null)
  100. {
  101. isHIde = true;
  102. break;
  103. }
  104. }
  105. if (!isHIde && !isShowSkillPanel)
  106. {
  107. isShowSkillPanel = true;
  108. SkillSelectPanel.OpenSkillSelectPanel();
  109. }
  110. CameraSelect.value = 0.2f;
  111. Text_ExplorationProgress.text = $"火焰山 {AccountFileInfo.Instance.playerData.senceExplorationProgress}%";
  112. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  113. Text_Jingjie.text = LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  114. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  115. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  116. Slider_Map.value = AccountFileInfo.Instance.playerData.senceExplorationProgress;
  117. Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
  118. UpdateTaskInfo();
  119. }
  120. public void UpdateTaskInfo()
  121. {
  122. AccountFileInfo.TaskData taskData = TaskManager.Instance.GetMainTaskData();
  123. if (taskData != null)
  124. {
  125. Btn_Task.gameObject.SetActive(true);
  126. TaskConfig taskConfig = ConfigComponent.Instance.Get<TaskConfig>(taskData.taskID);
  127. Text_TaskName.text = $"第{taskConfig.mapID}章:" + LanguageManager.Instance.Text(taskConfig.taskName);
  128. if (taskConfig.finishConditionType == 1 || taskConfig.finishConditionType == 2)
  129. {
  130. Text_TaskMassge.text = LanguageManager.Instance.Text(taskConfig.conciseTaskMessage, taskData.fishCount, taskConfig.finishCount);
  131. }
  132. else if (taskConfig.finishConditionType == 4)
  133. {
  134. HeroPowerUpConfig heroPowerUpConfig = ConfigComponent.Instance.Get<HeroPowerUpConfig>(taskConfig.finishVlaue[0]);
  135. string jingjie = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +
  136. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[1]) +
  137. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[2]);
  138. Text_TaskMassge.text = LanguageManager.Instance.Text(taskConfig.conciseTaskMessage, jingjie);
  139. }
  140. else
  141. {
  142. Text_TaskMassge.text = LanguageManager.Instance.Text(taskConfig.conciseTaskMessage);
  143. }
  144. }
  145. else
  146. {
  147. Btn_Task.gameObject.SetActive(false);
  148. }
  149. }
  150. private void CameraSelect_onValueChanged(float value)
  151. {
  152. if (CombatController.currActiveCombat == null ||
  153. CombatController.currActiveCombat.CombatCameraControllder == null)
  154. {
  155. return;
  156. }
  157. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  158. }
  159. private async void Bnt_shengShi_onClick()
  160. {
  161. // EventSystemManager.Instance.DetectRandomEvents();
  162. if (AccountFileInfo.Instance.playerData.divineSensePoint < PlayerManager.Instance.gameConstantConfig.DetectEventCount)
  163. {
  164. TipMessagePanel.OpenTipMessagePanel("神识值不够!");
  165. return;
  166. }
  167. if (EventSystemManager.Instance.isTriggerEvent)
  168. return;
  169. EventSystemManager.Instance.isTriggerEvent = true;
  170. CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
  171. CombatController.currActiveCombat.CombatSenceController.StartPayShengShi(CombatController.currActiveCombat
  172. .playerHeroEntity.GameObject.transform);
  173. List<AccountFileInfo.EventList> eventLists = EventSystemManager.Instance.UseDivinesense(1);
  174. await TimerComponent.Instance.WaitAsync(800);
  175. if (eventLists == null || eventLists.Count == 0)
  176. {
  177. EventSystemManager.Instance.isTriggerEvent = false;
  178. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  179. return;
  180. }
  181. List<AccountFileInfo.EventList> reeultEventLists = new List<AccountFileInfo.EventList>();
  182. reeultEventLists = eventLists.Where((el) =>
  183. {
  184. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(el.eventID);
  185. return eventConfig.EventType == 2;
  186. }).ToList();
  187. if (reeultEventLists != null && reeultEventLists.Count > 0)
  188. {
  189. foreach (var reeultEventList in reeultEventLists)
  190. {
  191. EventSystemManager.Instance.CompleteEvent(reeultEventList, true);
  192. eventLists.Remove(reeultEventList);
  193. }
  194. DivineSenceEventResultPanel divineSenceEventResultPanel = await DivineSenceEventResultPanel.OpenPanel(reeultEventLists);
  195. await divineSenceEventResultPanel.UIClosed();
  196. }
  197. EventSystemManager.Instance.isTriggerEvent = false;
  198. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  199. AccountFileInfo.Instance.playerData.eventList.AddRange(eventLists);
  200. AccountFileInfo.Instance.SavePlayerData();
  201. }
  202. private void ShengShiOnClick(IEventData e)
  203. {
  204. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  205. ChagneShenshiBtnActive();
  206. CreatShengShiEvent();
  207. }
  208. public async void CreatShengShiEvent()
  209. {
  210. UIManager.Instance.DormancyAllGComponent<ShengShiEventWidget>();
  211. int count = AccountFileInfo.Instance.playerData.eventList.Count >= 1 ? 1 : AccountFileInfo.Instance.playerData.eventList.Count;
  212. for (var i = 0; i < count; i++)
  213. {
  214. ShengShiEventWidget shengShiEventWidget =
  215. await UIManager.Instance.CreateGComponent<ShengShiEventWidget>(null, DynamicEvent);
  216. shengShiEventWidget.InitShengShiEventWidget(AccountFileInfo.Instance.playerData.eventList[i]);
  217. }
  218. }
  219. [CustomMethod(CustomMethodType.Update)]
  220. public void Update()
  221. {
  222. if (Input.GetKeyDown(KeyCode.Y))
  223. {
  224. EventSystemManager.Instance.DetectRandomEvents();
  225. }
  226. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  227. int allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  228. Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  229. }
  230. public async static CTask OpenPanel()
  231. {
  232. await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  233. }
  234. }
  235. }