CombatDrive.cs 752 B

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  1. using System;
  2. using Fort23.Core;
  3. using GameLogic.Combat.CombatTool;
  4. using UnityEngine;
  5. using Utility;
  6. namespace GameLogic.Combat
  7. {
  8. public class CombatDrive : Singleton<CombatDrive>
  9. {
  10. public CombatController CombatController;
  11. public async CTask AddCombatController(CombatController combatController)
  12. {
  13. this.CombatController = combatController;
  14. await CombatController.InitCombat();
  15. StaticUpdater.Instance.AddRenderUpdateCallBack(Update);
  16. }
  17. public void Update()
  18. {
  19. CombatController.Update(Time.deltaTime);
  20. }
  21. public void Dispose()
  22. {
  23. StaticUpdater.Instance.RemoveRenderUpdateCallBack(Update);
  24. }
  25. }
  26. }