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- // Auto Generated Code By excel2json
- // Generate From Excel\StageTrapConfig.xlsx. SheetName: XNodeConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "XNodeConfig.json")]
- public partial class XNodeConfigHolder : ConfigHolder<XNodeConfig>
{
- }
- [Serializable]
- public struct XNodeConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///节点ID(和GUID一致)
- /// </summary>
- public int ID;
- /// <summary>
- ///节点GUID
- /// </summary>
- public int GUID;
- /// <summary>
- ///TrapID
- /// </summary>
- public int TrapID;
- /// <summary>
- ///前置条件节点GUID
- /// </summary>
- public int[] preconditionNodes;
- /// <summary>
- ///节点类型 0无 1使用道具 2获取道具 3随机节点 4战斗 5接任务 6任务计数 7解锁关卡 8通关结算 9获取buff 10遗物获取 属性变化
- /// </summary>
- public int XNodeType;
- /// <summary>
- ///是否作为机关的完成标志(取反)
- /// </summary>
- public bool canRepetition;
- /// <summary>
- ///参数1
- /// </summary>
- public int[] param1;
- /// <summary>
- ///参数2
- /// </summary>
- public int[] param2;
- /// <summary>
- ///参数3
- /// </summary>
- public int[] param3;
- /// <summary>
- ///参数4
- /// </summary>
- public int[] param4;
- /// <summary>
- ///参数5
- /// </summary>
- public int[] param5;
- /// <summary>
- ///参数6
- /// </summary>
- public int[] param6;
- /// <summary>
- ///参数7
- /// </summary>
- public int[] param7;
- /// <summary>
- ///参数8
- /// </summary>
- public int[] param8;
- /// <summary>
- ///参数9
- /// </summary>
- public int[] param9;
- /// <summary>
- ///参数10
- /// </summary>
- public int[] param10;
- }
- }
- // End of Auto Generated Code
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