WorkSkillConfig.cs 1.4 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\WorkSkill.xlsx. SheetName: WorkSkillConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "WorkSkillConfig.json")]
  8. public partial class WorkSkillConfigHolder : ConfigHolder<WorkSkillConfig> {
  9. }
  10. [Serializable]
  11. public struct WorkSkillConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///技能类型: 1=打工技能 2=冒险技能
  19. /// </summary>
  20. public int SkillType;
  21. /// <summary>
  22. ///在哪个建筑物内生效 1=酒馆 2=职业介绍所 3=铁匠铺 4=生物馆 5=健身房
  23. /// </summary>
  24. public int ConstrType;
  25. /// <summary>
  26. ///技能类别 1=额外产出 2=产出道具
  27. /// </summary>
  28. public int SkillForm;
  29. /// <summary>
  30. ///技能数值,产出几率 1000=100% SkillForm=1时,代表额外产出的比例。 =2、=3时,填入chouka表ID
  31. /// </summary>
  32. public int SkillValue;
  33. /// <summary>
  34. ///冒险技能应对标签,用;隔开, 打工技能填写-1
  35. /// </summary>
  36. public int[] SkillTag;
  37. /// <summary>
  38. ///名称语言表ID
  39. /// </summary>
  40. public int name;
  41. /// <summary>
  42. ///技能icon
  43. /// </summary>
  44. public string icon;
  45. /// <summary>
  46. ///描述语言表ID
  47. /// </summary>
  48. public int desc;
  49. }
  50. }
  51. // End of Auto Generated Code