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- // Auto Generated Code By excel2json
- // Generate From Excel\ShopWork.xlsx. SheetName: WorkBuildingConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "WorkBuildingConfig.json")]
- public partial class WorkBuildingConfigHolder : ConfigHolder<WorkBuildingConfig>
{
- }
- [Serializable]
- public struct WorkBuildingConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///建筑名称ID
- /// </summary>
- public int BuildingName;
- /// <summary>
- ///建筑描述ID(如果有)
- /// </summary>
- public int BuildingDescribe;
- /// <summary>
- ///解锁条件 1=建筑等级
- /// </summary>
- public int UnlockType;
- /// <summary>
- ///解锁参数
- /// </summary>
- public int UnlockValue;
- /// <summary>
- ///建筑要求类型 1=只能放男性 2= 3= 4= 5= 6= -1=没有这个限制
- /// </summary>
- public int RequireType;
- /// <summary>
- ///额外收益要求类型 1=剑类英雄有额外收益 2=男性英雄有额外收益
- /// </summary>
- public int ExtraOutputType;
- /// <summary>
- ///额外收益比例 1000=100%
- /// </summary>
- public int ExtraOutputValue;
- }
- }
- // End of Auto Generated Code
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