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- // Auto Generated Code By excel2json
- // Generate From Excel\HeroWeapon.xlsx. SheetName: WeaponAttrConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "WeaponAttrConfig.json")]
- public partial class WeaponAttrConfigHolder : ConfigHolder<WeaponAttrConfig>
{
- }
- [Serializable]
- public struct WeaponAttrConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///表ID
- /// </summary>
- public int ID;
- /// <summary>
- ///名字语言表ID
- /// </summary>
- public int NameID;
- /// <summary>
- ///武器类型 1=短柄 2=长柄 3=盾牌 4=法杖 5=法器 6=弓箭 7=枪炮 9=怪物
- /// </summary>
- public int WeaponType;
- /// <summary>
- ///品质 1-6 白绿蓝 紫橙红
- /// </summary>
- public int quality;
- /// <summary>
- ///模型名字
- /// </summary>
- public string ModelName;
- /// <summary>
- ///Icon名字
- /// </summary>
- public string Icon;
- /// <summary>
- ///近战攻击id skillID (没得特殊需求都配81001吧,或者重新换一个默认ID)
- /// </summary>
- public int MeleeAttackID;
- /// <summary>
- ///远程攻击id skillID (没得特殊需求都配81003吧,或者重新换一个默认ID)
- /// </summary>
- public int RemotelyAttackID;
- /// <summary>
- ///攻击间隔 每秒攻击多少次
- /// </summary>
- public float BasicSpeed;
- /// <summary>
- ///近战攻击距离 150=1.5米 1米=1人高 全员侏儒警告
- /// </summary>
- public float MeleeAttackRange;
- /// <summary>
- ///远程攻击距离 600=6米
- /// </summary>
- public float RemotelyAttackRange;
- /// <summary>
- ///基于WeaponLevelConfig表中attr0(威力)标准值的比例 100=100%
- /// </summary>
- public long BasicATKRate;
- /// <summary>
- ///属性编号 注意不是ID,而是WeaponLevelConfig中的attr编号
- /// </summary>
- public int[] attrNum;
- /// <summary>
- ///属性标准值比例 100=100%
- /// </summary>
- public int[] attrValue;
- /// <summary>
- ///是否为默认武器
- /// </summary>
- public bool isDefaultWeapon;
- /// <summary>
- ///特效ID(SuitID) 无特效填-1,有特效填特效表ID(暂时没定用什么表)
- /// </summary>
- public int[] effectValue;
- /// <summary>
- ///武器装等
- /// </summary>
- public int Score;
- }
- }
- // End of Auto Generated Code
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