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- // Auto Generated Code By excel2json
- // Generate From Excel\TreasureMap.xlsx. SheetName: TreasureLossConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "TreasureLossConfig.json")]
- public partial class TreasureLossConfigHolder : ConfigHolder<TreasureLossConfig>
{
- }
- [Serializable]
- public struct TreasureLossConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///剩余血量范围 百分比
- /// </summary>
- public int[] HpLeft;
- /// <summary>
- ///必定损失N件
- /// </summary>
- public int CertainLoss;
- /// <summary>
- ///50%概率额外损失M件
- /// </summary>
- public int ChanceLoss;
- }
- }
- // End of Auto Generated Code
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