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- // Auto Generated Code By excel2json
- // Generate From Excel\StageTrapConfig.xlsx. SheetName: TrapConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "TrapConfig.json")]
- public partial class TrapConfigHolder : ConfigHolder<TrapConfig>
{
- }
- [Serializable]
- public struct TrapConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///机关GUID
- /// </summary>
- public int ID;
- /// <summary>
- ///机关名字
- /// </summary>
- public string TrapName;
- /// <summary>
- ///节点GUID
- /// </summary>
- public int[] XNodeID;
- /// <summary>
- ///是否一次性机关
- /// </summary>
- public int isSingleUse;
- /// <summary>
- ///所属任务组ID
- /// </summary>
- public int TaskGroupID;
- /// <summary>
- ///在小地图上展示的类型
- /// </summary>
- public int MapRoomShowType;
- /// <summary>
- ///备注
- /// </summary>
- public string remark;
- }
- }
- // End of Auto Generated Code
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