TrammelsConfig.cs 1.2 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Pictorial.xlsx. SheetName: TrammelsConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "TrammelsConfig.json")]
  8. public partial class TrammelsConfigHolder : ConfigHolder<TrammelsConfig> {
  9. }
  10. [Serializable]
  11. public struct TrammelsConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///这个条目在图鉴的哪个分类里面 1=英雄怪物 2=武器 3=收集物 4=秘石遗物
  19. /// </summary>
  20. public int TraType;
  21. /// <summary>
  22. ///这个羁绊包含了哪些条目,读取PictorialConfigID
  23. /// </summary>
  24. public int[] ContentID;
  25. /// <summary>
  26. ///羁绊名称语言表ID
  27. /// </summary>
  28. public int TraName;
  29. /// <summary>
  30. ///解锁这个条目后的奖励
  31. /// </summary>
  32. public int[] TraRewardID;
  33. /// <summary>
  34. ///奖励数量
  35. /// </summary>
  36. public int[] TraRewardNum;
  37. /// <summary>
  38. ///提供的勋章经验
  39. /// </summary>
  40. public int TraExp;
  41. /// <summary>
  42. ///奖励表述语言表ID
  43. /// </summary>
  44. public int RewardText;
  45. }
  46. }
  47. // End of Auto Generated Code