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- // Auto Generated Code By excel2json
- // Generate From Excel\Tower.xlsx. SheetName: TowerRelicConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "TowerRelicConfig.json")]
- public partial class TowerRelicConfigHolder : ConfigHolder<TowerRelicConfig>
{
- }
- [Serializable]
- public struct TowerRelicConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///神器ID GoldenRelic表
- /// </summary>
- public int relicID;
- /// <summary>
- ///神器图纸 BluePrint表
- /// </summary>
- public int relicBlueprint;
- /// <summary>
- ///描述文字
- /// </summary>
- public int relicDesc;
- /// <summary>
- ///所属属性 1=火 2=冰 3=电
- /// </summary>
- public int elementID;
- /// <summary>
- ///代表英雄ID (3个) HeroModel表
- /// </summary>
- public int[] HeroID;
- /// <summary>
- ///TowerConfig中 对应的塔ID
- /// </summary>
- public int TowerID;
- /// <summary>
- ///神器图片
- /// </summary>
- public string relicPic;
- /// <summary>
- ///神器图片
- /// </summary>
- public string relicPic1;
- }
- }
- // End of Auto Generated Code
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