TowerConfig.cs 1.4 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Tower.xlsx. SheetName: TowerConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "TowerConfig.json")]
  8. public partial class TowerConfigHolder : ConfigHolder<TowerConfig> {
  9. }
  10. [Serializable]
  11. public struct TowerConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///塔类型 1=主线 2=时光 3=轮替
  19. /// </summary>
  20. public int TowerType;
  21. /// <summary>
  22. ///组ID
  23. /// </summary>
  24. public int groupID;
  25. /// <summary>
  26. ///塔名称(左下角文字)
  27. /// </summary>
  28. public int TowerName;
  29. /// <summary>
  30. ///塔ICON(左下角)
  31. /// </summary>
  32. public string TowerPic;
  33. /// <summary>
  34. ///解锁条件 1=主线章节 2=塔ID 3=飞艇等级
  35. /// </summary>
  36. public int UnlockType;
  37. /// <summary>
  38. ///参数
  39. /// </summary>
  40. public int UnlockFactor;
  41. /// <summary>
  42. ///通关解锁主线章节
  43. /// </summary>
  44. public int UnlockChapter;
  45. /// <summary>
  46. ///塔通关奖励ICON (显示用)
  47. /// </summary>
  48. public string RewardIicon;
  49. /// <summary>
  50. ///塔通关奖励文字 (显示用)
  51. /// </summary>
  52. public int RewardItem;
  53. /// <summary>
  54. ///底部解说文字
  55. /// </summary>
  56. public int TowerDesc;
  57. /// <summary>
  58. ///关联的unlockID
  59. /// </summary>
  60. public int unlockID;
  61. }
  62. }
  63. // End of Auto Generated Code