TMActivitySupportConfig.cs 1.1 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\ActivityTreasureMap.xlsx. SheetName: TMActivitySupportConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "TMActivitySupportConfig.json")]
  8. public partial class TMActivitySupportConfigHolder : ConfigHolder<TMActivitySupportConfig> {
  9. }
  10. [Serializable]
  11. public struct TMActivitySupportConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///势力ID 1=教会 2=商人
  19. /// </summary>
  20. public int SupportGroup;
  21. /// <summary>
  22. ///等级
  23. /// </summary>
  24. public int Level;
  25. /// <summary>
  26. ///需求赞助价值
  27. /// </summary>
  28. public int SupportScore;
  29. /// <summary>
  30. ///奖励道具 item表ID,不超过2个
  31. /// </summary>
  32. public int[] RewardItemId;
  33. /// <summary>
  34. ///道具数量
  35. /// </summary>
  36. public int[] RewardItemCount;
  37. /// <summary>
  38. ///解锁科技 Buff表ID,配了道具就不要配这个
  39. /// </summary>
  40. public int UnlockTech;
  41. }
  42. }
  43. // End of Auto Generated Code