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- // Auto Generated Code By excel2json
- // Generate From Excel\SummonHero.xlsx. SheetName: SummonConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "SummonConfig.json")]
- public partial class SummonConfigHolder : ConfigHolder<SummonConfig>
{
- }
- [Serializable]
- public struct SummonConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///表ID (注意行顺序决定卡池排序,不是ID)
- /// </summary>
- public int ID;
- /// <summary>
- ///卡池内容 0=普通卡池
- /// </summary>
- public int drawType;
- /// <summary>
- ///招募图片(大)
- /// </summary>
- public string background;
- /// <summary>
- ///标题缩略图(小)
- /// </summary>
- public string titleBG;
- /// <summary>
- ///UP池标题字
- /// </summary>
- public string titleLanguageID;
- /// <summary>
- ///英雄小人 (Heromodel ID)
- /// </summary>
- public int heroModel;
- /// <summary>
- ///卡池名字中文(按照类型填)
- /// </summary>
- public int nameCHS;
- /// <summary>
- ///卡池名字英文
- /// </summary>
- public int nameENG;
- /// <summary>
- ///招募内容文本ID (新英雄XX登场那一段)
- /// </summary>
- public int introductionID;
- /// <summary>
- ///帮助文本ID (招募十次必定获得SR那一段)
- /// </summary>
- public int helpID;
- /// <summary>
- ///招募兑换文本ID (每次招募可获得xx)那一段
- /// </summary>
- public int baoxiangTipsID;
- /// <summary>
- ///招募概率文本
- /// </summary>
- public int gailvTipsID;
- /// <summary>
- ///1: 普通招募 2: 新人招募 3: 限时招募 4: 活动招募
- /// </summary>
- public int type;
- /// <summary>
- ///保底计数组 相同计数组会共享保底次数
- /// </summary>
- public int ResetCountGroup;
- /// <summary>
- ///是否有每日免费单抽 0=没有 1=有
- /// </summary>
- public int isFreeDraw;
- /// <summary>
- ///单抽消耗招募券ID
- /// </summary>
- public int ticketItemID;
- /// <summary>
- ///单抽消耗招募券数量
- /// </summary>
- public int ticketCost;
- /// <summary>
- ///钻石单抽价格
- /// </summary>
- public int diamonCost;
- /// <summary>
- ///钻石十连价格
- /// </summary>
- public int diamonTenCost;
- /// <summary>
- ///基础掉落ID(A池)
- /// </summary>
- public int basicDropID;
- /// <summary>
- ///特殊掉落组ID(B池) SR10连保底 SSR60连保底
- /// </summary>
- public int[] SpecialDropIDs;
- /// <summary>
- ///特殊掉落组保底次数
- /// </summary>
- public int[] SpecialDropMaxCounts;
- /// <summary>
- ///重置特殊掉落次数的监听物品组ID(如果保底次数触发之前就抽到如下掉落组里的内容,则保底次数重置) 1=五星 2=四星
- /// </summary>
- public int[] ResetItemGroupID;
- /// <summary>
- ///开始时间(北京时间秒)
- /// </summary>
- public int startTime;
- /// <summary>
- ///结束时间 (北京时间秒)
- /// </summary>
- public long endTime;
- /// <summary>
- ///持续时间 (天) 从活动开始的当天计算
- /// </summary>
- public int LastTime;
- /// <summary>
- ///卡池说明标题
- /// </summary>
- public int[] DescTitle;
- /// <summary>
- ///卡池说明内容
- /// </summary>
- public int[] DescContent;
- /// <summary>
- ///两次防歪之间的间隔
- /// </summary>
- public int BenifitInterval;
- /// <summary>
- ///UP英雄道具
- /// </summary>
- public int[] UpHeroItem;
- /// <summary>
- ///防歪触发时的文本
- /// </summary>
- public int BenifitText;
- /// <summary>
- ///保底提示语言表ID
- /// </summary>
- public int baodiDes;
- }
- }
- // End of Auto Generated Code
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