SubunlockConfig.cs 1.1 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Unlock.xlsx. SheetName: SubunlockConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "SubunlockConfig.json")]
  8. public partial class SubunlockConfigHolder : ConfigHolder<SubunlockConfig> {
  9. }
  10. [Serializable]
  11. public struct SubunlockConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///1=防具栏位 2=遗物栏位 3=秘石栏位
  19. /// </summary>
  20. public int unlockSystem;
  21. /// <summary>
  22. ///unlockSystem=1时:随身装备部位 1=鞋子 2=衣服 3=腰带 unlockSystem=2时:遗物部位 1=部件A-希音遗物 2=部件B-曜烨遗物 3=部件C-馨香遗物 4=部件D-藏微遗物
  23. /// </summary>
  24. public int unlockSubystem;
  25. /// <summary>
  26. ///解锁所需英雄定位 0=任意定位 1=肉盾 2=输出 3=治疗 4=辅助
  27. /// </summary>
  28. public int unlocHeroDuty;
  29. /// <summary>
  30. ///解锁所需英雄等级
  31. /// </summary>
  32. public int ulockHeroLevel;
  33. }
  34. }
  35. // End of Auto Generated Code