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- // Auto Generated Code By excel2json
- // Generate From Excel\WorldBoss.xlsx. SheetName: RoomConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "RoomConfig.json")]
- public partial class RoomConfigHolder : ConfigHolder<RoomConfig>
{
- }
- [Serializable]
- public struct RoomConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///显示名称
- /// </summary>
- public int name;
- /// <summary>
- ///Boss界面图
- /// </summary>
- public string BossBg;
- /// <summary>
- ///Boss类型小图标
- /// </summary>
- public string BossTypeIcon;
- /// <summary>
- ///编队界面图
- /// </summary>
- public string BossIcon;
- /// <summary>
- ///组ID(与BattleConfig表中组ID对应)
- /// </summary>
- public int groupID;
- /// <summary>
- ///排名奖励
- /// </summary>
- public int rankReward;
- /// <summary>
- ///高额排名奖励
- /// </summary>
- public int extraRankReward;
- /// <summary>
- ///积分规则文本语言表ID
- /// </summary>
- public int ScoreRule;
- /// <summary>
- ///首通基础奖励
- /// </summary>
- public int[] BasicReward;
- /// <summary>
- ///首通基础奖励数量
- /// </summary>
- public int[] BasicRewardCount;
- }
- }
- // End of Auto Generated Code
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