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- // Auto Generated Code By excel2json
- // Generate From Excel\Roguelike.xlsx. SheetName: RogueTimeConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "RogueTimeConfig.json")]
- public partial class RogueTimeConfigHolder : ConfigHolder<RogueTimeConfig>
{
- }
- [Serializable]
- public struct RogueTimeConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///表示第几周
- /// </summary>
- public int sort;
- /// <summary>
- ///赛季名语言表ID
- /// </summary>
- public int SeasonName;
- /// <summary>
- ///所属赛季
- /// </summary>
- public int RogueSeason;
- /// <summary>
- ///开服后天数
- /// </summary>
- public int EndTime;
- /// <summary>
- ///Rogue组配置
- /// </summary>
- public int RogueGroup;
- /// <summary>
- ///新解锁拟态升级组ID
- /// </summary>
- public int[] RogueSkillGroup;
- /// <summary>
- ///新解锁成就组ID
- /// </summary>
- public int[] RogueTaskGroup;
- /// <summary>
- ///本周限制道具ID (模拟奖章)
- /// </summary>
- public int[] LimitItemId;
- /// <summary>
- ///本期限制道具数量
- /// </summary>
- public int[] LimitItemCount;
- /// <summary>
- ///本周累计拟态点数上限
- /// </summary>
- public int RogueSkillCount;
- /// <summary>
- ///是否结算排行榜 (这个表示第五周不结算)
- /// </summary>
- public int isEnd;
- /// <summary>
- ///排行配置
- /// </summary>
- public int RankGroup;
- /// <summary>
- ///关键点指标道具ID (例如矿工手环)
- /// </summary>
- public int KeyItem;
- }
- }
- // End of Auto Generated Code
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