RogueSkillConfig.cs 950 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Roguelike.xlsx. SheetName: RogueSkillConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "RogueSkillConfig.json")]
  8. public partial class RogueSkillConfigHolder : ConfigHolder<RogueSkillConfig> {
  9. }
  10. [Serializable]
  11. public struct RogueSkillConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///技能skill组ID
  19. /// </summary>
  20. public int SkillGroup;
  21. /// <summary>
  22. ///技能等级
  23. /// </summary>
  24. public int SkillLevel;
  25. /// <summary>
  26. ///Buff表ID
  27. /// </summary>
  28. public int[] BuffID;
  29. /// <summary>
  30. ///解锁花费道具ID(拟态点数)
  31. /// </summary>
  32. public int[] CostItem;
  33. /// <summary>
  34. ///解锁花费数量(拟态点数价格)
  35. /// </summary>
  36. public int[] CostCount;
  37. }
  38. }
  39. // End of Auto Generated Code