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- // Auto Generated Code By excel2json
- // Generate From Excel\Roguelike.xlsx. SheetName: RogueSkillConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "RogueSkillConfig.json")]
- public partial class RogueSkillConfigHolder : ConfigHolder<RogueSkillConfig>
{
- }
- [Serializable]
- public struct RogueSkillConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///技能skill组ID
- /// </summary>
- public int SkillGroup;
- /// <summary>
- ///技能等级
- /// </summary>
- public int SkillLevel;
- /// <summary>
- ///Buff表ID
- /// </summary>
- public int[] BuffID;
- /// <summary>
- ///解锁花费道具ID(拟态点数)
- /// </summary>
- public int[] CostItem;
- /// <summary>
- ///解锁花费数量(拟态点数价格)
- /// </summary>
- public int[] CostCount;
- }
- }
- // End of Auto Generated Code
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