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- // Auto Generated Code By excel2json
- // Generate From Excel\HeroRelic.xlsx. SheetName: RelicWeightConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "RelicWeightConfig.json")]
- public partial class RelicWeightConfigHolder : ConfigHolder<RelicWeightConfig>
{
- }
- [Serializable]
- public struct RelicWeightConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///
- /// </summary>
- public int ID;
- /// <summary>
- ///分组
- /// </summary>
- public int group;
- /// <summary>
- ///权重 1000/1000
- /// </summary>
- public int dropRate;
- /// <summary>
- ///衰减比例 1000/1000
- /// </summary>
- public int reduction;
- }
- }
- // End of Auto Generated Code
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