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- // Auto Generated Code By excel2json
- // Generate From Excel\HeroRelic.xlsx. SheetName: RelicPartConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "RelicPartConfig.json")]
- public partial class RelicPartConfigHolder : ConfigHolder<RelicPartConfig>
{
- }
- [Serializable]
- public struct RelicPartConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///装备类型 1:部件A 2:部件B 3:部件C 4:部件D
- /// </summary>
- public int Type;
- /// <summary>
- ///控制词条类型 1主词条 2副词条
- /// </summary>
- public int EntryType;
- /// <summary>
- ///
- /// </summary>
- public int[] AttType1;
- }
- }
- // End of Auto Generated Code
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