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- // Auto Generated Code By excel2json
- // Generate From Excel\Guild.xlsx. SheetName: PrayBuffConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "PrayBuffConfig.json")]
- public partial class PrayBuffConfigHolder : ConfigHolder<PrayBuffConfig>
{
- }
- [Serializable]
- public struct PrayBuffConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///buff类型: 0:解锁固定功能 1:提高挂机宝箱收益(百分比) 2:挂机宝箱概率产出英雄魂能(tower表)
- /// </summary>
- public int type;
- /// <summary>
- ///解锁需要的神ID
- /// </summary>
- public int unlockGodId;
- /// <summary>
- ///解锁需要的神等级
- /// </summary>
- public int unlockGodLv;
- /// <summary>
- ///购买花费祈祷币
- /// </summary>
- public int costPrayCoin;
- /// <summary>
- ///持续时间,单位:分钟
- /// </summary>
- public int timeMin;
- /// <summary>
- ///参数1 (1000表示100%)
- /// </summary>
- public int[] param1;
- /// <summary>
- ///名称
- /// </summary>
- public int name;
- /// <summary>
- ///描述
- /// </summary>
- public int des;
- /// <summary>
- ///icon
- /// </summary>
- public string icon;
- /// <summary>
- ///描述
- /// </summary>
- public int nameLong;
- }
- }
- // End of Auto Generated Code
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