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- // Auto Generated Code By excel2json
- // Generate From Excel\PowerSuppress.xlsx. SheetName: PowerSuppressConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "PowerSuppressConfig.json")]
- public partial class PowerSuppressConfigHolder : ConfigHolder<PowerSuppressConfig>
{
- }
- [Serializable]
- public struct PowerSuppressConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID 同时代表双方战力比例P值=敌方总评分/己方总评分-1,放大100倍存储,如20=20% 当实际值比P小,取表里最小值,当实际值比P大,取表里最大值
- /// </summary>
- public int ID;
- /// <summary>
- ///pve时,己方攻击敌人,最终伤害衰减(独立乘区) 50=50%
- /// </summary>
- public int HarmReducePVE;
- /// <summary>
- ///PVE时,敌人攻击玩家,最终伤害提升(独立乘区) 50=50%
- /// </summary>
- public int HarmAddPVE;
- /// <summary>
- ///pve时,己方攻击敌人,所有次级属性衰减比例(不包含自带默认值,例如基础命中,基础暴击) 50=50%
- /// </summary>
- public int SubAttrReducePVE;
- /// <summary>
- ///PVE时,是否显示战力压制标志 0:不显示 1:显示
- /// </summary>
- public int isShowSupressPVE;
- }
- }
- // End of Auto Generated Code
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