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- // Auto Generated Code By excel2json
- // Generate From Excel\PlayerLevel.xlsx. SheetName: PlayerLevelConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "PlayerLevelConfig.json")]
- public partial class PlayerLevelConfigHolder : ConfigHolder<PlayerLevelConfig>
{
- }
- [Serializable]
- public struct PlayerLevelConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///序列
- /// </summary>
- public int ID;
- /// <summary>
- ///飞艇等级
- /// </summary>
- public int Level;
- /// <summary>
- ///升到下一级所需经验 -1为最大等级
- /// </summary>
- public int NeedExp;
- /// <summary>
- ///升到该等级所需最小服务器开服天数
- /// </summary>
- public int ServerOpenDaysMin;
- /// <summary>
- ///本级解锁
- /// </summary>
- public int[] UnlockLanguageID;
- /// <summary>
- ///等级奖励ID
- /// </summary>
- public int AwardID;
- /// <summary>
- ///最近的需要预告的等级
- /// </summary>
- public int NextAdsLevel;
- /// <summary>
- ///最近需要预告的内容
- /// </summary>
- public int NextAdsLanguageID;
- }
- }
- // End of Auto Generated Code
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