PlayerGuideConfig.cs 3.1 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\PlayerGuide.xlsx. SheetName: PlayerGuideConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "PlayerGuideConfig.json")]
  8. public partial class PlayerGuideConfigHolder : ConfigHolder<PlayerGuideConfig> {
  9. }
  10. [Serializable]
  11. public struct PlayerGuideConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///序列
  19. /// </summary>
  20. public int Index;
  21. /// <summary>
  22. ///需要等级
  23. /// </summary>
  24. public int NeedLevel;
  25. /// <summary>
  26. ///引导组ID
  27. /// </summary>
  28. public int groupID;
  29. /// <summary>
  30. ///手指类型 1. 手指&光圈 2. 手指 3. 光圈 4. 长按 -1:不要特效的光圈
  31. /// </summary>
  32. public int FingerType;
  33. /// <summary>
  34. ///对话框位置 -1:上次位置-其实是000
  35. /// </summary>
  36. public int[] dialogPos;
  37. /// <summary>
  38. ///ncp的位置 因为灵活需要单独配置 注意和对话框的位置匹配
  39. /// </summary>
  40. public int[] NpcPos;
  41. /// <summary>
  42. ///npc形象缩放
  43. /// </summary>
  44. public int[] NpcSize;
  45. /// <summary>
  46. ///说话人文本ID
  47. /// </summary>
  48. public int SpeakerName;
  49. /// <summary>
  50. ///对话风格 1: 仅文本框 2: 头像+框 3: 立绘
  51. /// </summary>
  52. public int SpeakerStyle;
  53. /// <summary>
  54. ///说话人形象 使用HeroModelID 当SpeakerStyle=2,3生效
  55. /// </summary>
  56. public int SpeakerImage;
  57. /// <summary>
  58. ///对话内容
  59. /// </summary>
  60. public int desc;
  61. /// <summary>
  62. ///额外演示 0/不填 无 1,par 图文 2,par 动画
  63. /// </summary>
  64. public string[] ExtraShow;
  65. /// <summary>
  66. ///高亮动效框 0/不填:无 1:默认动效框
  67. /// </summary>
  68. public int Highlighting;
  69. /// <summary>
  70. ///奖励道具ID -1:无
  71. /// </summary>
  72. public int[] AwardItem;
  73. /// <summary>
  74. ///奖励道具数量 -1:无
  75. /// </summary>
  76. public int[] AwardItemNum;
  77. /// <summary>
  78. ///黑底透明度 0/不填:无 0~1 透明度
  79. /// </summary>
  80. public float blackAlpha;
  81. /// <summary>
  82. ///异常中断 1: 跳过 2: 重做 3: 续做
  83. /// </summary>
  84. public int Handle;
  85. /// <summary>
  86. ///是否跳过 0/不填:不跳 1: 跳过
  87. /// </summary>
  88. public int IsSkip;
  89. /// <summary>
  90. ///手指位置 -1:上次位置
  91. /// </summary>
  92. public int[] fingerPos;
  93. /// <summary>
  94. ///文本大小 SpeakerStyle=1 or 2时 文本框为动态大小
  95. /// </summary>
  96. public int[] TextSize;
  97. /// <summary>
  98. ///1:指左 2:指右
  99. /// </summary>
  100. public int reversalFinger;
  101. /// <summary>
  102. ///1:靠左(默认) 2:靠右
  103. /// </summary>
  104. public int reversalBox;
  105. /// <summary>
  106. ///是否强制点击 0 默认点击屏幕下一步 1 强制点击指定区域下一步
  107. /// </summary>
  108. public int ForceOnclick;
  109. /// <summary>
  110. ///是否强制对话 1:必须对话完毕 0:对话保留最后一句
  111. /// </summary>
  112. public int forceText;
  113. /// <summary>
  114. ///配音文件
  115. /// </summary>
  116. public string voiceFile;
  117. }
  118. }
  119. // End of Auto Generated Code