MailConfig.cs 983 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Mail.xlsx. SheetName: MailConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "MailConfig.json")]
  8. public partial class MailConfigHolder : ConfigHolder<MailConfig> {
  9. }
  10. [Serializable]
  11. public struct MailConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///标题语言表
  19. /// </summary>
  20. public int title;
  21. /// <summary>
  22. ///发件人语言表
  23. /// </summary>
  24. public int addresser;
  25. /// <summary>
  26. ///内容语言表
  27. /// </summary>
  28. public int text;
  29. /// <summary>
  30. ///持续时长(天)
  31. /// </summary>
  32. public int duration;
  33. /// <summary>
  34. ///默认的发放道具ID
  35. /// </summary>
  36. public int[] defaultItemID;
  37. /// <summary>
  38. ///默认发放的道具数量
  39. /// </summary>
  40. public int[] defaultItemCount;
  41. }
  42. }
  43. // End of Auto Generated Code