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- // Auto Generated Code By excel2json
- // Generate From Excel\TaskLevel.xlsx. SheetName: LevelTaskConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "LevelTaskConfig.json")]
- public partial class LevelTaskConfigHolder : ConfigHolder<LevelTaskConfig>
{
- }
- [Serializable]
- public struct LevelTaskConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///关卡任务ID
- /// </summary>
- public int ID;
- /// <summary>
- ///下属的任务组
- /// </summary>
- public int[] TaskGroups;
- /// <summary>
- ///是不是主线任务
- /// </summary>
- public int isMain;
- /// <summary>
- ///是否初始就有 (进关卡前就能看到的填1,后面接的填0)
- /// </summary>
- public int isBeginning;
- /// <summary>
- ///任务名 (每一步的标题也读这个)
- /// </summary>
- public int taskName;
- /// <summary>
- ///整个任务的描述
- /// </summary>
- public int taskMessage;
- /// <summary>
- ///奖励道具类型
- /// </summary>
- public int[] awardItem;
- /// <summary>
- ///奖励道具数量
- /// </summary>
- public int[] awardItemNum;
- }
- }
- // End of Auto Generated Code
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