ItemConfig.cs 2.6 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Item.xlsx. SheetName: ItemConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "ItemConfig.json")]
  8. public partial class ItemConfigHolder : ConfigHolder<ItemConfig> {
  9. }
  10. [Serializable]
  11. public struct ItemConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID1
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///道具名称 语言表ID
  19. /// </summary>
  20. public int itemName;
  21. /// <summary>
  22. ///道具描述 语言表ID
  23. /// </summary>
  24. public int itemDesc;
  25. /// <summary>
  26. ///道具描述2 语言表ID
  27. /// </summary>
  28. public int itemDesc2;
  29. /// <summary>
  30. ///道具图标
  31. /// </summary>
  32. public string icon;
  33. /// <summary>
  34. ///2.英雄
  35. /// </summary>
  36. public int itemTag;
  37. /// <summary>
  38. ///1.不显示2.账号背包4.关卡背包
  39. /// </summary>
  40. public int BagType;
  41. /// <summary>
  42. ///1.[物品]白
  43. /// </summary>
  44. public int quality;
  45. /// <summary>
  46. ///是否堆叠 0=堆叠 1=不堆叠
  47. /// </summary>
  48. public int isStack;
  49. /// <summary>
  50. ///是否出售
  51. /// </summary>
  52. public bool isSell;
  53. /// <summary>
  54. ///出售获得道具ID (-1不可出售)
  55. /// </summary>
  56. public int[] sellIDs;
  57. /// <summary>
  58. ///出售获得道具数量
  59. /// </summary>
  60. public int[] sellItemCounts;
  61. /// <summary>
  62. ///是否可用 0=不可 1=可以
  63. /// </summary>
  64. public bool isUse;
  65. /// <summary>
  66. ///使用限制类型 (-1无限制)
  67. /// </summary>
  68. public int useLimitType;
  69. /// <summary>
  70. ///使用限制类型数值
  71. /// </summary>
  72. public int useLimitValue;
  73. /// <summary>
  74. ///每次最多使用数量 (-1无限制)
  75. /// </summary>
  76. public int useMaxValue;
  77. /// <summary>
  78. ///使用时消耗道具
  79. /// </summary>
  80. public int[] costItemID;
  81. /// <summary>
  82. ///使用时消耗道具数量
  83. /// </summary>
  84. public int[] costItemV;
  85. /// <summary>
  86. ///物品来源跳转类型 (-1无来源跳转)
  87. /// </summary>
  88. public int[] itemSourceType;
  89. /// <summary>
  90. ///使用效果类型 详情见说明页
  91. /// </summary>
  92. public int useEffect;
  93. /// <summary>
  94. ///使用效果参数 详情见说明页
  95. /// </summary>
  96. public int[] useEffectPara;
  97. /// <summary>
  98. ///特殊功能ID 详情见说明页
  99. /// </summary>
  100. public int associateID;
  101. /// <summary>
  102. ///特殊功能参数 详情见说明页
  103. /// </summary>
  104. public int[] associateVlaue;
  105. /// <summary>
  106. ///背包内排序
  107. /// </summary>
  108. public int[] rankNum;
  109. }
  110. }
  111. // End of Auto Generated Code