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- // Auto Generated Code By excel2json
- // Generate From Excel\HeroGemRune.xlsx. SheetName: HeroGemRuneConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "HeroGemRuneConfig.json")]
- public partial class HeroGemRuneConfigHolder : ConfigHolder<HeroGemRuneConfig>
{
- }
- [Serializable]
- public struct HeroGemRuneConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///符文名称 语言表ID
- /// </summary>
- public int Name;
- /// <summary>
- ///符文Icon名称
- /// </summary>
- public string Icon;
- /// <summary>
- ///符文等级
- /// </summary>
- public int Level;
- /// <summary>
- ///解锁所需飞艇等级
- /// </summary>
- public int UnlockLevel;
- /// <summary>
- ///效果ID
- /// </summary>
- public int SkillID;
- /// <summary>
- ///效果参数 50=50%
- /// </summary>
- public int[] Skillpara;
- /// <summary>
- ///效果描述语言表ID
- /// </summary>
- public int SkillLanguageID;
- /// <summary>
- ///升级所需材料ID
- /// </summary>
- public int[] LevelupItemID;
- /// <summary>
- ///升级所需材料数量
- /// </summary>
- public int[] LevelupItemCost;
- /// <summary>
- ///下一级ID -1为满级
- /// </summary>
- public int NextID;
- }
- }
- // End of Auto Generated Code
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